Game Theory for Cyber Deception
From Theory to Applications
Authors: Pawlick, Jeffrey, Zhu, Quanyan
Free Preview- Introduces game theory as a means to conceptualize, analyze, and model cyber deception
- Develops a thorough game-theoretic taxonomy to identify and investigate emerging problems in cybersecurity
- Includes a broad range of game-theoretic models, such as large-population games and games of incomplete information
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- About this book
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This book introduces game theory as a means to conceptualize, model, and analyze cyber deception. Drawing upon a collection of deception research from the past 10 years, the authors develop a taxonomy of six species of defensive cyber deception. Three of these six species are highlighted in the context of emerging problems such as privacy against ubiquitous tracking in the Internet of things (IoT), dynamic honeynets for the observation of advanced persistent threats (APTs), and active defense against physical denial-of-service (PDoS) attacks. Because of its uniquely thorough treatment of cyber deception, this book will serve as a timely contribution and valuable resource in this active field.
The opening chapters introduce both cybersecurity in a manner suitable for game theorists and game theory as appropriate for cybersecurity professionals. Chapter Four then guides readers through the specific field of defensive cyber deception. A key feature of the remaining chapters is the development of a signaling game model for the species of leaky deception featured in honeypots and honeyfiles. This model is expanded to study interactions between multiple agents with varying abilities to detect deception.Game Theory for Cyber Deception will appeal to advanced undergraduates, graduate students, and researchers interested in applying game theory to cybersecurity. It will also be of value to researchers and professionals working on cybersecurity who seek an introduction to game theory.
- Table of contents (11 chapters)
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Introduction
Pages 3-12
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Nash and Stackelberg Games
Pages 13-26
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Introduction to Incomplete Information
Pages 27-33
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A Taxonomy of Defensive Deception
Pages 37-48
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Obfuscation
Pages 49-58
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Table of contents (11 chapters)
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Bibliographic Information
- Bibliographic Information
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- Book Title
- Game Theory for Cyber Deception
- Book Subtitle
- From Theory to Applications
- Authors
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- Jeffrey Pawlick
- Quanyan Zhu
- Series Title
- Static & Dynamic Game Theory: Foundations & Applications
- Copyright
- 2021
- Publisher
- Birkhäuser Basel
- Copyright Holder
- Springer Nature Switzerland AG
- eBook ISBN
- 978-3-030-66065-9
- DOI
- 10.1007/978-3-030-66065-9
- Hardcover ISBN
- 978-3-030-66064-2
- Series ISSN
- 2363-8516
- Edition Number
- 1
- Number of Pages
- XIII, 190
- Number of Illustrations
- 9 b/w illustrations, 53 illustrations in colour
- Topics