About this book series

This series presents lectures on research and development in visual computing for an audience of professional developers, researchers, and advanced students. Topics of interest include computational photography, animation, visualization, special effects, game design, image techniques, computational geometry, modeling, rendering, and others of interest to the visual computing system developer or researcher.
Discontinued series: although this series no longer publishes new content, the published titles listed here remain available.
Part of this series
Synthesis Lectures on Visual Computing: Computer Graphics, Animation, Computational Photography and Imaging
Electronic ISSN
1933-9003
Print ISSN
1933-8996
Series Editor
  • Brian A. Barsky

Book titles in this series