Overview
- A practical follow-up to the bestseller, Walkable City, in response to reader demand
- Jeff Speck is the most well-known name in walkability
- Visual and easy-to-read steps that make walkability achievable
- An inspiring yet practical tool for improving life in cities
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Table of contents (101 chapters)
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Make Interesting Places
Keywords
About this book
Nearly every US city would like to be more walkable—for reasons of health, wealth, and the environment—yet few are taking the proper steps to get there. The goals are often clear, but the path is seldom easy. Jeff Speck’s follow-up to his bestselling Walkable City is the resource that cities and citizens need to usher in an era of renewed street life. Walkable City Rules is a doer’s guide to making change in cities, and making it now.
The 101 rules are practical yet engaging—worded for arguments at the planning commission, illustrated for clarity, and packed with specifications as well as data. For ease of use, the rules are grouped into 19 chapters that cover everything from selling walkability, to getting the parking right, escaping automobilism, making comfortable spaces and interesting places, and doing it now!
Walkable City was written to inspire; Walkable City Rules was written to enable. It is the most comprehensive tool available for bringing the latest and most effective city-planning practices to bear in your community. The content and presentation make it a force multiplier for place-makers and change-makers everywhere.
Authors and Affiliations
About the author
Bibliographic Information
Book Title: Walkable City Rules
Book Subtitle: 101 Steps to Making Better Places
Authors: Jeff Speck
DOI: https://doi.org/10.5822/978-1-61091-899-2
Publisher: Island Press Washington, DC
eBook Packages: Earth and Environmental Science, Earth and Environmental Science (R0)
Copyright Information: Jeff Speck 2018
eBook ISBN: 978-1-61091-899-2Published: 14 March 2019
Edition Number: 1
Number of Pages: XVIII, 291
Number of Illustrations: 1 b/w illustrations
Topics: Urban Geography / Urbanism (inc. megacities, cities, towns), Landscape Architecture, Urbanism, Interaction Design, Building Types and Functions