Overview
- Includes supplementary material: sn.pub/extras
Part of the book series: Lecture Notes in Computer Science (LNCS, volume 9926)
Part of the book sub series: Information Systems and Applications, incl. Internet/Web, and HCI (LNISA)
Included in the following conference series:
Conference proceedings info: ICEC 2016.
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Table of contents (31 papers)
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Games for Health, Learning, and Social Change
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Use and Evaluation of Digital Entertainment
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Entertainment Technology
Other volumes
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Entertainment Computing - ICEC 2016
Keywords
- augmented reality
- educational content
- game-based learning
- human-computer interaction
- multimedia information systems
- cognitive impairment
- collaborative learning
- computer games
- computer graphics
- elderly people
- entertainment
- location-aware
- mixed reality
- mobile learning
- narrative
- serious games
- social network analysis
- tangible interface
- user interface design
- virtual reality
About this book
Conference on Entertainment Computing, ICEC 2016, held in Vienna, Austria, in September 2016.
The 16 full papers, 13 short papers, and 2 posters presented were carefully reviewed and selected from 46 submissions. The multidisciplinary nature of entertainment computing is reflected by the papers. They are organized in the following topical sections: games for health, learning, and social change; use and evaluation of digital entertainment; and entertainment technology.
Editors and Affiliations
Bibliographic Information
Book Title: Entertainment Computing - ICEC 2016
Book Subtitle: 15th IFIP TC 14 International Conference, Vienna, Austria, September 28-30, 2016, Proceedings
Editors: Günter Wallner, Simone Kriglstein, Helmut Hlavacs, Rainer Malaka, Artur Lugmayr, Hyun-Seung Yang
Series Title: Lecture Notes in Computer Science
DOI: https://doi.org/10.1007/978-3-319-46100-7
Publisher: Springer Cham
eBook Packages: Computer Science, Computer Science (R0)
Copyright Information: IFIP International Federation for Information Processing 2016
Softcover ISBN: 978-3-319-46099-4Published: 20 September 2016
eBook ISBN: 978-3-319-46100-7Published: 19 September 2016
Series ISSN: 0302-9743
Series E-ISSN: 1611-3349
Edition Number: 1
Number of Pages: XI, 292
Number of Illustrations: 89 b/w illustrations
Topics: Personal Computing, User Interfaces and Human Computer Interaction, Computer Graphics, Media Design, Artificial Intelligence