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Computers and Games

12th International Conference, CG 2024, Virtual Event, November 25-29, 2024, Revised Selected Papers

  • Conference proceedings
  • © 2025

Overview

Part of the book series: Lecture Notes in Computer Science (LNCS, volume 15550)

Included in the following conference series:

Conference proceedings info: CG 2024 2024.

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About this book

This book constitutes the refereed proceedings of the 12th International Conference on Computers and Games, CG 2024, held as a virtual event, during November 25-29, 2024.

The 17 full papers included in this book were carefully reviewed and selected from 40 submissions. They are organized in the following topical sections: Chess and its Variants; Go and NoGo; General Approaches for Solving and Playing Games; Nonograms; Social Aspects of Games; and Games with Uncertainty.

Keywords

Table of contents (17 papers)

  1. Chess and Its Variants

  2. Go and NoGo

  3. General Approaches for Solving and Playing Games

  4. Nonograms

  5. Social Aspects of Games

  6. Games with Uncertainty

Other volumes

  1. Computers and Games

Editors and Affiliations

  • University of Passau, Passau, Germany

    Michael Hartisch

  • Japan Advanced Institute of Science and Technology, Nomi, Japan

    Chu-Hsuan Hsueh

  • University of Alberta, Edmonton, Canada

    Jonathan Schaeffer

Bibliographic Information

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