Overview
Part of the book series: Lecture Notes in Computer Science (LNCS, volume 15468)
Included in the following conference series:
Conference proceedings info: ICIDS 2024.
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About this book
This two-volume set, LNCS 15467 and LNCS 15468, constitutes the refereed proceedings of the 17th International Conference on Interactive Digital Storytelling, ICIDS 2024, held in Barranquilla, Colombia, during December 2–6, 2024.
The 21 full papers, 9 short papers, and 11 Late-Breaking Works presented here, were carefully reviewed and selected from 75 submissions. The papers presented in these two volumes are organized under the following topical sections: -
Part I : Theory, History and Foundations; Social and Cultural Contexts; Interactive Narrative Design; Applications and Case Studies.
Part II : Virtual Worlds, Performance, Games and Play; Tools and Systems; Late Breaking Works.
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Keywords
Table of contents (21 papers)
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Virtual Worlds, Performance, Games and Play
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Tools and Systems
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Late Breaking Works
Other volumes
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Interactive Storytelling
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Interactive Storytelling
Editors and Affiliations
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Bibliographic Information
Book Title: Interactive Storytelling
Book Subtitle: 17th International Conference on Interactive Digital Storytelling, ICIDS 2024, Barranquilla, Colombia, December 2–6, 2024, Proceedings, Part II
Editors: John T. Murray, María Cecilia Reyes
Series Title: Lecture Notes in Computer Science
DOI: https://doi.org/10.1007/978-3-031-78450-7
Publisher: Springer Cham
eBook Packages: Computer Science, Computer Science (R0)
Copyright Information: The Editor(s) (if applicable) and The Author(s), under exclusive license to Springer Nature Switzerland AG 2025
Softcover ISBN: 978-3-031-78449-1Published: 19 December 2024
eBook ISBN: 978-3-031-78450-7Published: 18 December 2024
Series ISSN: 0302-9743
Series E-ISSN: 1611-3349
Edition Number: 1
Number of Pages: XXXIII, 290
Number of Illustrations: 12 b/w illustrations, 103 illustrations in colour
Topics: Computing Milieux, Computer Systems Organization and Communication Networks, Artificial Intelligence, Digital Humanities, Computer Communication Networks