Geometry and Computing

Image and Geometry Processing for 3-D Cinematography

Editors: Ronfard, Rémi, Taubin, Gabriel (Eds.)

  • Brings together experts from computer graphics, computer vision, broadcasting and motion pictures
  • Reviews current research on production of high quality 3-D models of live-action scenes
  • Explores real-life applications and surveys leading-edge research in to stadium use
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eBook $129.00
price for USA (gross)
  • ISBN 978-3-642-12392-4
  • Digitally watermarked, DRM-free
  • Included format: PDF
  • ebooks can be used on all reading devices
  • Immediate eBook download after purchase
Hardcover $169.00
price for USA
  • ISBN 978-3-642-12391-7
  • Free shipping for individuals worldwide
  • Usually dispatched within 3 to 5 business days.
About this book

The book presents an overview of 3-D cinematography, the science and technology of generating 3-D models of dynamic scenes from multiple cameras at video frame rates. The book covers recent developments in computer vision and computer graphics that have made 3-D cinematography possible, and reviews the challenges and open issues that need to be addressed in future work. Important applications areas are presented, including production of stereoscopic movies, full 3-D animation from multiple videos, special effects for more traditional movies, and broadcasting of multiple-viewpoint television. The book brings together researchers and practitioners from computer graphics, computer vision, broadcasting and motion pictures, to offer a broad perspective on all current areas of research related to the production of high quality 3-D models of live-action scenes.

Table of contents (13 chapters)

  • Image and Geometry Processing for 3-D Cinematography: An Introduction

    Ronfard, Rémi (et al.)

    Pages 1-8

  • Stereoscopic Cinema

    Devernay, Frédéric (et al.)

    Pages 11-51

  • Free-Viewpoint Television

    Tanimoto, Masayuki

    Pages 53-76

  • Free-Viewpoint Video for TV Sport Production

    Hilton, Adrian (et al.)

    Pages 77-106

  • Challenges for Multi-View Video Capture

    Wilburn, Bennett

    Pages 107-123

Buy this book

eBook $129.00
price for USA (gross)
  • ISBN 978-3-642-12392-4
  • Digitally watermarked, DRM-free
  • Included format: PDF
  • ebooks can be used on all reading devices
  • Immediate eBook download after purchase
Hardcover $169.00
price for USA
  • ISBN 978-3-642-12391-7
  • Free shipping for individuals worldwide
  • Usually dispatched within 3 to 5 business days.
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Bibliographic Information

Bibliographic Information
Book Title
Image and Geometry Processing for 3-D Cinematography
Editors
  • Rémi Ronfard
  • Gabriel Taubin
Series Title
Geometry and Computing
Series Volume
5
Copyright
2010
Publisher
Springer-Verlag Berlin Heidelberg
Copyright Holder
Springer-Verlag Berlin Heidelberg
eBook ISBN
978-3-642-12392-4
DOI
10.1007/978-3-642-12392-4
Hardcover ISBN
978-3-642-12391-7
Series ISSN
1866-6795
Edition Number
1
Number of Pages
X, 305
Topics