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Games and Ethics

Theoretical and Empirical Approaches to Ethical Questions in Digital Game Cultures

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  • © 2020

Overview

  • Theoretical and empirical approaches to ethical questions in digital gaming cultures
  • Research on digital gaming cultures

Part of the book series: Digitale Kultur und Kommunikation (DKK, volume 7)

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Table of contents (15 chapters)

  1. Introductory Thoughts

  2. Societal and Political Discourses

  3. Challenges in Digital Spaces

  4. Educational Approaches

  5. Design Perspectives

Keywords

About this book

The number of digital gamers is increasing worldwide, but public debates about digital games commonly focus on questionable game content or pro­blematic gaming behavior. This book offers a broader ethical perspective on digital game cultures, presenting theoretical and empirical work on the ethical dimensions of the development, production and distribution of digital games, as well as issues relating to responsible gaming and the pedagogical use of digital games. Questions of the communicative-cultural change in game cultures are linked with questions of media education and media ethics. With such a comprehensive approach, the volume promotes ethical discourse on digital game cultures.




 

Editors and Affiliations

  • Köln, Germany

    Maike Groen, Angela Tillmann, André Weßel

  • Düsseldorf, Germany

    Nina Kiel

About the editors

Maike Groen is a scientific researcher for the DLR Project Management Agency, focussing on media pedagogy.

Nina Kiel is a game journalist, researcher, and developer.

Dr. Angela Tillmann is a professor of cultural and media pedagogy at TH Köln – University of Applied Sciences.

André Weßel is a research associate in the area of media pedagogy at TH Köln – University of Applied Sciences.





Bibliographic Information

  • Book Title: Games and Ethics

  • Book Subtitle: Theoretical and Empirical Approaches to Ethical Questions in Digital Game Cultures

  • Editors: Maike Groen, Nina Kiel, Angela Tillmann, André Weßel

  • Series Title: Digitale Kultur und Kommunikation

  • DOI: https://doi.org/10.1007/978-3-658-28175-5

  • Publisher: Springer VS Wiesbaden

  • eBook Packages: Education, Education (R0)

  • Copyright Information: Springer Fachmedien Wiesbaden GmbH, part of Springer Nature 2020

  • Softcover ISBN: 978-3-658-28174-8Published: 30 November 2020

  • eBook ISBN: 978-3-658-28175-5Published: 29 November 2020

  • Series ISSN: 2512-0719

  • Series E-ISSN: 2512-0727

  • Edition Number: 1

  • Number of Pages: VIII, 256

  • Number of Illustrations: 6 illustrations in colour

  • Topics: Educational Policy and Politics, Sociology of Education, Skills, Computers and Education

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