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Transactions on Edutainment X

  • Conference proceedings
  • © 2013

Overview

  • Gives a forum for stimulating and innovative research ideas in edutainment
  • Contains outstanding contributions from the eLBa 2011 conference
  • Features original research papers on interactive digital storytelling in the applied context of edutainment

Part of the book series: Lecture Notes in Computer Science (LNCS, volume 7775)

Part of the book sub series: Transactions on Edutainment (TEDUTAIN)

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Table of contents (16 papers)

  1. Interactive Digital Storytelling – Theory

  2. Interactive Digital Storytelling – Technology

  3. Interactive Digital Storytelling – Case Studies

  4. eLBa 2011 – Case Studies and Mobile Applications

  5. eLBa 2011 – Game Based Learning and Social Media

Keywords

About this book

This journal subline serves as a forum for stimulating and disseminating innovative research ideas, theories, emerging technologies, empirical investigations, state-of-the-art methods, and tools in all different genres of edutainment, such as game-based learning and serious games, interactive storytelling, virtual learning environments, VR-based education, and related fields. It covers aspects from educational and game theories, human-computer interaction, computer graphics, artificial intelligence, and systems design.

This special issue consists of two parts: the first one features original research papers on interactive digital storytelling in the applied context of edutainment; the second part contains a selection of revised and expanded best papers from the 4th eLearning Baltics (eLBa 2011) conference. The papers on digital storytelling have been split into sections on theory, technology, and case studies; the eLBA 2011 conference papers deal with technology and applications, case studies and mobile applications, and game-based learning and social media.

Editors and Affiliations

  • Digital Media and HCI Research Center, Hangzhou Normal University, Hangzhou, China

    Zhigeng Pan

  • Graduate School of Media Design, Keio University, Yokohama-city, Japan

    Adrian David Cheok

  • University of Education, Weingarten, Germany

    Wolfgang Müller

  • Rhine-Waal University of Applied Sciences, Kamp-Lintfort, Germany

    Ido Iurgel

  • Austrian Research Institute for Artificial Intelligence (OFAI), Vienna, Austria

    Paolo Petta

  • Fraunhofer Institut for Computer Graphics Research IGD, Rostock, Germany

    Bodo Urban

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