Stock up on textbooks with 40% off + FREE shipping or choose from thousands of Protocols eBooks at just 9.99 each!

Image Processing, Computer Vision, Pattern Recognition, and Graphics

Motion in Games

4th International Conference, MIG 2011, Edinburgh, United Kingdom, November 13-15, 2011, Proceedings

Editors: Allbeck, Jan, Faloutsos, Petros (Eds.)

Free Preview
  • Up-to-date results
  • Fast track conference proceedings
  • State-of-the-art report
see more benefits

Buy this book

eBook $64.99
price for USA in USD (gross)
  • ISBN 978-3-642-25090-3
  • Digitally watermarked, DRM-free
  • Included format: PDF
  • ebooks can be used on all reading devices
  • Immediate eBook download after purchase
Softcover $84.99
price for USA in USD
  • ISBN 978-3-642-25089-7
  • Free shipping for individuals worldwide
  • Usually dispatched within 3 to 5 business days.
About this book

This book constitutes the proceedings of the 4th International Workshop on Motion in Games, held in Edinburgh, UK, in November 2011.
The 30 revised full papers presented together with 8 revised poster papers in this volume were carefully reviewed and selected from numerous submissions. The papers are organized in topical sections on character animation, motion synthesis, physically-based character motion, behavior animation, animation systems, crowd simulation, as well as path planning and navigation.

Table of contents (38 chapters)

Table of contents (38 chapters)
  • Natural User Interface for Physics-Based Character Animation

    Pages 1-14

    Liu, C. Karen (et al.)

  • Individualized Agent Interactions

    Pages 15-26

    Damian, Ionut (et al.)

  • A Real-Time System for Crowd Rendering: Parallel LOD and Texture-Preserving Approach on GPU

    Pages 27-38

    Peng, Chao (et al.)

  • Feature-Based Locomotion with Inverse Branch Kinematics

    Pages 39-50

    Mahmudi, Mentar (et al.)

  • Planning Plausible Human Animation with Environment-Aware Motion Sampling

    Pages 51-62

    Chen, Je-Ren (et al.)

Buy this book

eBook $64.99
price for USA in USD (gross)
  • ISBN 978-3-642-25090-3
  • Digitally watermarked, DRM-free
  • Included format: PDF
  • ebooks can be used on all reading devices
  • Immediate eBook download after purchase
Softcover $84.99
price for USA in USD
  • ISBN 978-3-642-25089-7
  • Free shipping for individuals worldwide
  • Usually dispatched within 3 to 5 business days.
Loading...

Recommended for you

Loading...

Bibliographic Information

Bibliographic Information
Book Title
Motion in Games
Book Subtitle
4th International Conference, MIG 2011, Edinburgh, United Kingdom, November 13-15, 2011, Proceedings
Editors
  • Jan Allbeck
  • Petros Faloutsos
Series Title
Image Processing, Computer Vision, Pattern Recognition, and Graphics
Series Volume
7060
Copyright
2011
Publisher
Springer-Verlag Berlin Heidelberg
Copyright Holder
Springer-Verlag GmbH Berlin Heidelberg
eBook ISBN
978-3-642-25090-3
DOI
10.1007/978-3-642-25090-3
Softcover ISBN
978-3-642-25089-7
Edition Number
1
Number of Pages
XII, 460
Number of Illustrations
28 b/w illustrations, 174 illustrations in colour
Topics