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Theoretical Computer Science and General Issues

Computers and Games

6th International Conference, CG 2008 Beijing, China, September 29 - October 1, 2008. Proceedings

Editors: van den Herik, H.J., Xinhe, X., Ma, Z., Winands, M.H.M. (Eds.)

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About this book

This book constitutes the refereed proceedings of the 6th International Conference on Computers and Games, CG 2008, held in Beijing, China, in September/October 2008 co-located with the 13th Computer Olympiad and the 16th World Computer-Chess Championship.

The 24 revised full papers presented were carefully reviewed and selected from 40 submissions. The papers cover all aspects of artificial intelligence in computer-game playing dealing with many different research topics, such as cognition, combinatorial game theory, search, knowledge representation, and optimization.

Table of contents (24 chapters)

Table of contents (24 chapters)

Buy this book

eBook $74.99
price for USA in USD
  • ISBN 978-3-540-87608-3
  • Digitally watermarked, DRM-free
  • Included format: PDF
  • ebooks can be used on all reading devices
  • Immediate eBook download after purchase
Softcover $99.00
price for USA in USD
  • ISBN 978-3-540-87607-6
  • Free shipping for individuals worldwide
  • Institutional customers should get in touch with their account manager
  • Covid-19 shipping restrictions
  • Online orders shipping within 2-3 days.
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Bibliographic Information

Bibliographic Information
Book Title
Computers and Games
Book Subtitle
6th International Conference, CG 2008 Beijing, China, September 29 - October 1, 2008. Proceedings
Editors
  • H. Jaap van den Herik
  • Xu Xinhe
  • Zongmin Ma
  • Mark H.M. Winands
Series Title
Theoretical Computer Science and General Issues
Series Volume
5131
Copyright
2008
Publisher
Springer-Verlag Berlin Heidelberg
Copyright Holder
Springer-Verlag Berlin Heidelberg
eBook ISBN
978-3-540-87608-3
DOI
10.1007/978-3-540-87608-3
Softcover ISBN
978-3-540-87607-6
Edition Number
1
Number of Pages
XII, 275
Topics