Skip to main content
  • Conference proceedings
  • © 1998

Modelling and Motion Capture Techniques for Virtual Environments

International Workshop, CAPTECH'98, Geneva, Switzerland, November 26-27, 1998, Proceedings

Part of the book series: Lecture Notes in Computer Science (LNCS, volume 1537)

Part of the book sub series: Lecture Notes in Artificial Intelligence (LNAI)

Conference series link(s): CAPTECH: International Workshop on Capture Techniques for Virtual Environments

Conference proceedings info: CAPTECH 1998.

Buy it now

Buying options

eBook USD 39.99
Price excludes VAT (USA)
  • Available as PDF
  • Read on any device
  • Instant download
  • Own it forever
Softcover Book USD 54.99
Price excludes VAT (USA)
  • Compact, lightweight edition
  • Dispatched in 3 to 5 business days
  • Free shipping worldwide - see info

Tax calculation will be finalised at checkout

Other ways to access

This is a preview of subscription content, log in via an institution to check for access.

Table of contents (21 papers)

  1. Front Matter

    Pages I-IX
  2. Human Motion Analysis

    1. Motion Analysis in Clinical Practice Using Ambulatory Accelerometry

      • Kamiar Aminian, Eduardo De Andres, Karen Rezakhanlou, Carlo Fritsch, Y. Schutz, Michèle Depairon et al.
      Pages 1-11
    2. Local and Global Skeleton Fitting Techniques for Optical Motion Capture

      • Marius-CĂlin Silaghi, Ralf Plänkers, Ronan Boulic, Pascal Fua, Daniel Thalmann
      Pages 26-40
    3. 3D Part Recognition Method for Human Motion Analysis

      • Carlos Yániz, Jairo Rocha, Francisco Perales
      Pages 41-54
  3. Human Motion Capture and Manipulation

    1. Motion Capture Data Manipulation and Reuse via B-splines

      • Sandra Sudarsky, Donald House
      Pages 55-69
    2. Motion Abstraction and Mapping with Spatial Constraints

      • Rama Bindiganavale, Norman I. Badler
      Pages 70-82
    3. Artificial Neural Networks for Motion Emulation in Virtual Environments

      • Y. Bellan, M. Costa, G. Ferrigno, F. Lombardi, L. Macchiarulo, A. Montuori et al.
      Pages 83-99
    4. Synthesis of Human Motion Using Kalman Filter

      • ChangWhan Sul, SoonKi Jung, Kwangyun Wohn
      Pages 100-112
  4. Image and Video Manipulation

    1. A Graphics Compiler for a 3-Dimensional Captured Image Database and Captured Image Reusability

      • Tosiyasu L. Kunii, Yoshifuru Saito, Motoyoshi Shiine
      Pages 128-139
    2. VideoVR: A Real-Time System for Automatically Constructing Panoramic Images from Video Clips

      • Ding-Yun Chen, Murphy Chien-Chang Ho, Ming Ouhyoung
      Pages 140-143
    3. The Video Yardstick

      • Tomáš Brodský, Cornelia Fermüller, Yiannis Aloimonos
      Pages 144-158
  5. Motion Control

    1. Real-Time Inverse Kinematics through Constrained Dynamics

      • Wen Tang, Marc Cavazza, Dale Mountain, Rae Earnshaw
      Pages 159-170
    2. Real-Time Requirements for the Implementation of Speech-Controlled Artificial Actors

      • Marc Cavazza, Ian Palmer, Steve Parnell
      Pages 187-198
  6. Human Body and Objects 3D Reconstruction

    1. 3D Modeling from Captured Images Using Bi-directional Ray Traversal Method

      • Hisayoshi Zaima, Tsuyoshi Yamamoto
      Pages 199-213
    2. A 3D Reconstruction System for Human Body Modeling

      • Jin Gu, Terry Chang, Ivan Mak, S. Gopalsamy, H. C. Shen, M. M. F. Yuen
      Pages 229-241
  7. Image/Video Based Facial Animation

Other Volumes

  1. Modelling and Motion Capture Techniques for Virtual Environments

About this book

The CAPTECH'98 workshop took place at the University of Geneva on November 26–27, 1998, sponsored by FIP Working Group 5.10 (Computer Graphics and Virtual Worlds) and the Suisse Romande regional doctoral seminar in computer science. The subject of the conference was ongoing research in data capture and interpretation. The goals of capturing real world data in order to perceive, understand, and interpret them and then reacting to them in a suitable way are currently important research problems. These data can be very diverse: sounds, emotions, shapes, motions, forces, muscles, actions, etc. Once captured, they have to be treated either to make the invisible visible, or to understand a particular phenomenon so as to formulate an appropriate reaction, or to integrate various information in a new multimedia format. The conference included six sessions of presented papers and three panel discussions. Invited speakers treating various aspects of the topic were: Professor R. Earnshaw from Bradford University, Professor T. L. Kunii from Hosei University, and Professor P. Robert from EPFL. Professor K. Bauknecht, of the University of Zürich, President of IFIP, offered the welcoming address. Mr. E. Badique, project officer for the EU in Brussels, discussed recent results of the EU ACTS research program. Finally, the Geneva Computer Animation '98 Film Festival highlighted the evening of November 26.

Editors and Affiliations

  • Department of Information Systems, University of Geneva, Geneva 4, Switzerland

    Nadia Magnenat-Thalmann

  • Swiss Federal Institute of Technology (EPFL), Lausanne, Switzerland

    Daniel Thalmann

Bibliographic Information

  • Book Title: Modelling and Motion Capture Techniques for Virtual Environments

  • Book Subtitle: International Workshop, CAPTECH'98, Geneva, Switzerland, November 26-27, 1998, Proceedings

  • Editors: Nadia Magnenat-Thalmann, Daniel Thalmann

  • Series Title: Lecture Notes in Computer Science

  • DOI: https://doi.org/10.1007/3-540-49384-0

  • Publisher: Springer Berlin, Heidelberg

  • eBook Packages: Springer Book Archive

  • Copyright Information: Springer-Verlag Berlin Heidelberg 1998

  • Softcover ISBN: 978-3-540-65353-0Published: 17 November 1998

  • eBook ISBN: 978-3-540-49384-6Published: 20 May 2003

  • Series ISSN: 0302-9743

  • Series E-ISSN: 1611-3349

  • Edition Number: 1

  • Number of Pages: X, 282

  • Topics: Artificial Intelligence, Computer Graphics, Simulation and Modeling, Image Processing and Computer Vision

Buy it now

Buying options

eBook USD 39.99
Price excludes VAT (USA)
  • Available as PDF
  • Read on any device
  • Instant download
  • Own it forever
Softcover Book USD 54.99
Price excludes VAT (USA)
  • Compact, lightweight edition
  • Dispatched in 3 to 5 business days
  • Free shipping worldwide - see info

Tax calculation will be finalised at checkout

Other ways to access