Skip to main content
  • Conference proceedings
  • © 1991

Fundamental Algorithms for Computer Graphics

NATO Advanced Study Institute directed by J.E. Bresenham, R.A. Earnshaw, M.L.V. Pitteway

Editors:

Part of the book series: Springer Study Edition (SSE)

Buy it now

Buying options

eBook USD 39.99
Price excludes VAT (USA)
  • Available as PDF
  • Read on any device
  • Instant download
  • Own it forever
Softcover Book USD 54.99
Price excludes VAT (USA)
  • Compact, lightweight edition
  • Dispatched in 3 to 5 business days
  • Free shipping worldwide - see info

Tax calculation will be finalised at checkout

Other ways to access

This is a preview of subscription content, log in via an institution to check for access.

Table of contents (45 papers)

  1. Front Matter

    Pages I-16
  2. Line and Area Algorithms

    1. Front Matter

      Pages 17-17
  3. Arcs, Circles and Conics

    1. Front Matter

      Pages 195-195
    2. Invited Papers

      1. Algorithms for Circular Arc Generation
        • Jack E. Bresenham
        Pages 197-217
      2. Algorithms of Conic Generation
        • M. L. V. Pitteway
        Pages 219-237
  4. Curves and Curve Drawing

    1. Front Matter

      Pages 287-287
    2. Invited Papers

      1. A Review of Curve Drawing Algorithms
        • R. A. Earnshaw
        Pages 289-301
      2. Methods for Drawing Curves
        • K. W. Brodlie
        Pages 303-323

About this book

Algorithms provide the basic foundation for all computational processes. This volume presents algorithms at the foundational level and also at the various levels between this level and the user application. Some of these algorithms are classical and have become well established in the field. This material is therefore a rich source of information and is still relevant and up to date. The basic primitives of computer graphics have remained unchanged: lines, circles, conics, curves and characters. This volume contains reference material in all these areas. The higher levelsof contouring and surface drawing are also well covered. Developments in hardware architectures have continued since the first printing, but the basic principles of hardware/software trade-offs remain valid. This reprint is being published as a Study Edition to make the material more accessible to students and researchers in the field of computer graphics andits applications. The continuing popularity of the original book demonstrates the value and timeliness of its contents.

Editors and Affiliations

  • University Computing Service, University of Leeds, Leeds, UK

    Rae A. Earnshaw

Bibliographic Information

Buy it now

Buying options

eBook USD 39.99
Price excludes VAT (USA)
  • Available as PDF
  • Read on any device
  • Instant download
  • Own it forever
Softcover Book USD 54.99
Price excludes VAT (USA)
  • Compact, lightweight edition
  • Dispatched in 3 to 5 business days
  • Free shipping worldwide - see info

Tax calculation will be finalised at checkout

Other ways to access