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  • © 2002

Automatic Generation of Computer Animation

Using AI for Movie Animation

Part of the book series: Lecture Notes in Computer Science (LNCS, volume 2160)

Part of the book sub series: Lecture Notes in Artificial Intelligence (LNAI)

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About this book

We are both fans of watching animated stories. Every evening, before or after d- ner, we always sit in front of the television and watch the animation program, which is originally produced and shown for children. We find ourselves becoming younger while immerged in the interesting plot of the animation: how the princess is first killed and then rescued, how the little rat defeats the big cat, etc. But what we have found in those animation programs are not only interesting plots, but also a big chance for the application of computer science and artificial intelligence techniques. As is well known, the cost of producing animated movies is very high, even with the use of computer graphics techniques. Turning a story in text form into an animated movie is a long and complicated procedure. We came to the c- clusion that many parts of this process could be automated by using artificial - telligence techniques. It is actually a challenge and test for machine intelligence. So we decided to explore the possibility of a full life cycle automation of c- puter animation generation. By full life cycle we mean the generation process of computer animation from a children s story in natural language text form to the final animated movie. It is of course a task of immense difficulty. However, we decided to try our best and to see how far we could go.

Authors and Affiliations

  • Institute of Mathematics, Academia Sinica, Beijing, P.R. China

    Ruqian Lu, Songmao Zhang

Bibliographic Information

  • Book Title: Automatic Generation of Computer Animation

  • Book Subtitle: Using AI for Movie Animation

  • Authors: Ruqian Lu, Songmao Zhang

  • Series Title: Lecture Notes in Computer Science

  • DOI: https://doi.org/10.1007/3-540-45590-6

  • Publisher: Springer Berlin, Heidelberg

  • eBook Packages: Springer Book Archive

  • Copyright Information: Springer-Verlag Berlin Heidelberg 2002

  • Softcover ISBN: 978-3-540-43114-5Published: 23 January 2002

  • eBook ISBN: 978-3-540-45590-5Published: 06 August 2003

  • Series ISSN: 0302-9743

  • Series E-ISSN: 1611-3349

  • Edition Number: 1

  • Number of Pages: XII, 388

  • Topics: Artificial Intelligence, Computer Graphics, Image Processing and Computer Vision

Buy it now

Buying options

eBook USD 39.99
Price excludes VAT (USA)
  • Available as PDF
  • Read on any device
  • Instant download
  • Own it forever
Softcover Book USD 54.99
Price excludes VAT (USA)
  • Compact, lightweight edition
  • Dispatched in 3 to 5 business days
  • Free shipping worldwide - see info

Tax calculation will be finalised at checkout

Other ways to access