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  • Conference proceedings
  • © 2018

Simulation Gaming. Applications for Sustainable Cities and Smart Infrastructures

48th International Simulation and Gaming Association Conference, ISAGA 2017, Delft, The Netherlands, July 10-14, 2017, Revised Selected Papers

Part of the book series: Lecture Notes in Computer Science (LNCS, volume 10825)

Part of the book sub series: Information Systems and Applications, incl. Internet/Web, and HCI (LNISA)

Conference series link(s): ISAGA: International Simulation and Gaming Association Conference

Conference proceedings info: ISAGA 2017.

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Table of contents (19 papers)

  1. Front Matter

    Pages I-X
  2. Design and Development

    1. Front Matter

      Pages 1-1
    2. Analyzing the Implications of Design Choices in Existing Simulation-Games for Critical Infrastructure Resilience

      • Joeri van Laere, Osama Ibrahim, Aron Larsson, Leif Olsson, Björn Johansson, Per Gustavsson
      Pages 15-23
    3. Knowledge Management of Games for Decision Making

      • Bill Roungas, Sebastiaan Meijer, Alexander Verbraeck
      Pages 24-33
    4. Development of BASE Manufacturing Business Board Game

      • Ryoju Hamada, Tomomi Kaneko, Masahiro Hiji
      Pages 34-40
  3. Planning and Policy

    1. Front Matter

      Pages 41-41
    2. Designing Disaster Diplomacy in the Context of a Climate Change Water Game

      • Abby Muricho Onencan, Bartel Van de Walle
      Pages 43-57
    3. Maritime Spatial Planning – A Board Game for Stakeholder Involvement

      • Xander Keijser, Malena Ripken, Harald Warmelink, Lodewijk Abspoel, Rhona Fairgrieve, Igor Mayer
      Pages 58-66
    4. Challenges in the Transition Towards a Sustainable City: The Case of GO2Zero

      • Geertje Bekebrede, Ellen van Bueren, Ivo Wenzler, Linda van Veen
      Pages 67-74
  4. Games and Simulations

    1. Front Matter

      Pages 91-91
    2. The Design and Evaluation of a Multi-player Milk Supply Chain Management Game

      • Mizuho Sato, Manami Tsunoda, Hitomi Imamura, Hajime Mizuyama, Masaru Nakano
      Pages 110-118
    3. What is the Game? Study of Subjective Perceptions

      • Elena Likhacheva
      Pages 119-125
  5. Games as Research Instrument

    1. Front Matter

      Pages 127-127
    2. Assessing the Residential Energy Rebound Effect by Means of a Serious Game

      • Oscar Garay Garcia, C. Els van Daalen, Emile Chappin, Bas van Nuland, Iman Mohammed, Bert Enserink
      Pages 129-138
    3. A Model for the Development of Stealth Serious Games

      • Victor A. Cuesta Aguiar, Masaru Nakano
      Pages 139-147
    4. Attitude Measurement with Board Games in Transportation Nodes

      • Shalini Kurapati, Maria Freese, Ioanna Kourounioti, Heide Lukosch, Geertje Bekebrede, Thijs Smit et al.
      Pages 148-157

Other Volumes

  1. Simulation Gaming. Applications for Sustainable Cities and Smart Infrastructures

About this book

This book constitutes the refereed post-conference proceedings of the 48th International Simulation and Gaming Association Conference, ISAGA 2018, held in Delft, The Netherlands, in July 2018.

The 19 revised full papers included in the volume were carefully reviewed and selected from 27 submissions. The contributions to this book range from design thinking related to simulation gaming, the analysis of the consequences of design choices in games, to games for decision making, examples of games for business, climate change, maritime spatial planning, sustainable city development, supply chain, and much more. 

Editors and Affiliations

  • Faculty of Technology, Policy and Management, Delft University of Technology, Delft, The Netherlands

    Heide Karen Lukosch, Geertje Bekebrede, Rens Kortmann

Bibliographic Information

Buy it now

Buying options

eBook USD 39.99
Price excludes VAT (USA)
  • Available as EPUB and PDF
  • Read on any device
  • Instant download
  • Own it forever
Softcover Book USD 54.99
Price excludes VAT (USA)
  • Compact, lightweight edition
  • Dispatched in 3 to 5 business days
  • Free shipping worldwide - see info

Tax calculation will be finalised at checkout

Other ways to access