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SpringerBriefs in Computer Science

Research and Development in Digital Media

Authors: Earnshaw, Rae

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  • Includes key technical aspects of digital media including theory, imaging, and big data
  • Provides national and international grant funding sources and current priority areas
  • Explains how requirements for interaction with digital media applications can be implemented
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eBook $39.99
price for USA in USD (gross)
  • ISBN 978-3-319-73080-6
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Softcover $54.99
price for USA in USD
  • ISBN 978-3-319-73079-0
  • Free shipping for individuals worldwide
  • Immediate ebook access, if available*, with your print order
  • Usually dispatched within 3 to 5 business days.
About this book

This book presents an overview of the technical underpinnings in the field of digital media. This includes theory, imaging, big data, interaction, and the research and development that is needed in order to make digital media interfaces more natural and easy to use. Grant funding sources for R & D are detailed and current priority areas are summarized. Developments in the relevant commercial areas are also reviewed.

This is Professor Earnshaw’s fifth book in the series on digital media and its applications and creative uses. These books explain the significance and importance of digital media and how it has developed and advanced.They also explore the impact digital media is having on a range of domains including art and design, the creative industries, visual analytics, big data, and digital humanities.The convergence of IT, telecommunications and media is bringing about a revolution in the way information is being collected, stored, accessed and distributed. Digital media is expected to play an increasing role in these processes. State of the art digital technologies are increasingly utilized in order to deliver to the user requirements and also to be effective and efficient in this delivery, given the increasing demands by users and other third parties involved in the content creation and service delivery pipeline.

Research and Development in Digital Media will be invaluable for readers that want a summary of the technical research and development aspects of digital media, how such work is being funded, and the kind of changes in digital media provision that may result.

Table of contents (6 chapters)

Table of contents (6 chapters)
  • Digital Media Theory

    Pages 1-6

    Earnshaw, Rae

  • Grant Funding for Research and Development in Digital Media and Applications

    Pages 7-23

    Earnshaw, Rae

  • Visual Analytics and Big Data

    Pages 25-46

    Earnshaw, Rae

  • Visual Information Interfaces

    Pages 47-62

    Earnshaw, Rae

  • Research and Development on Interfaces of the Future

    Pages 63-78

    Earnshaw, Rae

Buy this book

eBook $39.99
price for USA in USD (gross)
  • ISBN 978-3-319-73080-6
  • Digitally watermarked, DRM-free
  • Included format: PDF, EPUB
  • ebooks can be used on all reading devices
  • Immediate eBook download after purchase
Softcover $54.99
price for USA in USD
  • ISBN 978-3-319-73079-0
  • Free shipping for individuals worldwide
  • Immediate ebook access, if available*, with your print order
  • Usually dispatched within 3 to 5 business days.
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Bibliographic Information

Bibliographic Information
Book Title
Research and Development in Digital Media
Authors
Series Title
SpringerBriefs in Computer Science
Copyright
2018
Publisher
Springer International Publishing
Copyright Holder
The Author(s)
eBook ISBN
978-3-319-73080-6
DOI
10.1007/978-3-319-73080-6
Softcover ISBN
978-3-319-73079-0
Series ISSN
2191-5768
Edition Number
1
Number of Pages
XVI, 86
Number of Illustrations
2 b/w illustrations, 8 illustrations in colour
Topics

*immediately available upon purchase as print book shipments may be delayed due to the COVID-19 crisis. ebook access is temporary and does not include ownership of the ebook. Only valid for books with an ebook version. Springer Reference Works are not included.