Overview
- Includes supplementary material: sn.pub/extras
Part of the book series: Lecture Notes in Computer Science (LNCS, volume 10504)
Part of the book sub series: Information Systems and Applications, incl. Internet/Web, and HCI (LNISA)
Included in the following conference series:
Conference proceedings info: SAGT 2017.
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Table of contents (26 papers)
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Computational Aspects of Games
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Congestion Games, Network and Opinion Formation Games
Other volumes
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Algorithmic Game Theory
Keywords
About this book
The 30 full papers presented were carefully reviewed and selected from 66 submissions. The papers cover various important aspects of algorithmic game theory such as auctions, computational
aspects of games, congestion games, network and opinion formation games, mechanism design, incentives and regret minimization, and resource allocation.
Editors and Affiliations
Bibliographic Information
Book Title: Algorithmic Game Theory
Book Subtitle: 10th International Symposium, SAGT 2017, L’Aquila, Italy, September 12–14, 2017, Proceedings
Editors: Vittorio Bilò, Michele Flammini
Series Title: Lecture Notes in Computer Science
DOI: https://doi.org/10.1007/978-3-319-66700-3
Publisher: Springer Cham
eBook Packages: Computer Science, Computer Science (R0)
Copyright Information: Springer International Publishing AG 2017
Softcover ISBN: 978-3-319-66699-0Published: 19 August 2017
eBook ISBN: 978-3-319-66700-3Published: 31 August 2017
Series ISSN: 0302-9743
Series E-ISSN: 1611-3349
Edition Number: 1
Number of Pages: XIX, 346
Number of Illustrations: 27 b/w illustrations
Topics: Simulation and Modeling, e-Commerce/e-business, Models and Principles, Computers and Society, Numeric Computing, Probability and Statistics in Computer Science