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MediaSync

Handbook on Multimedia Synchronization

  • A unique reference and perfect companion book about the fascinating media synchronization (mediasync) research area
  • Provides a comprehensive overview of the mediasync research area from complementary perspectives, such as theoretical foundations, available technologies, use cases, standardization efforts and experimental studies
  • Paves the way for overcoming remaining challenges towards the deployment of next-generation multimedia systems
  • Includes chapters from the most representative and influential experts in this area

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Table of contents (23 chapters)

  1. Front Matter

    Pages i-xli
  2. Foundations

    1. Front Matter

      Pages 1-1
    2. Introduction to Media Synchronization (MediaSync)

      • Mario Montagud, Pablo Cesar, Fernando Boronat, Jack Jansen
      Pages 3-31
    3. Evolution of Temporal Multimedia Synchronization Principles

      • Zixia Huang, Klara Nahrstedt, Ralf Steinmetz
      Pages 33-71
  3. Applications, Use Cases, and Requirements

    1. Front Matter

      Pages 147-147
    2. Automated Video Mashups: Research and Challenges

      • Mukesh Kumar Saini, Wei Tsang Ooi
      Pages 167-190
  4. User Experience and Evaluation Methodologies

    1. Front Matter

      Pages 209-209
    2. Perceiving, Interacting and Playing with Multimedia Delays

      • Ragnhild Eg, Kjetil Raaen
      Pages 211-228
    3. Methods for Human-Centered Evaluation of MediaSync in Real-Time Communication

      • Gunilla Berndtsson, Marwin Schmitt, Peter Hughes, Janto Skowronek, Katrin Schoenenberg, Alexander Raake
      Pages 229-270
    4. Synchronization for Secondary Screens and Social TV: User Experience Aspects

      • Jeroen Vanattenhoven, David Geerts
      Pages 271-294
    5. Media Synchronization in Networked Multisensory Applications with Haptics

      • Pingguo Huang, Mya Sithu, Yutaka Ishibashi
      Pages 295-317
    6. Olfaction-Enhanced Multimedia Synchronization

      • Niall Murray, Gabriel-Miro Muntean, Yuansong Qiao, Brian Lee
      Pages 319-356
  5. Document Formats and Standards

    1. Front Matter

      Pages 357-357
    2. SMIL: Synchronized Multimedia Integration Language

      • Dick C. A. Bulterman
      Pages 359-385
    3. Specifying Intermedia Synchronization with a Domain-Specific Language: The Nested Context Language (NCL)

      • Marcio Ferreira Moreno, Romualdo M. de R. Costa, Marcelo F. Moreno
      Pages 387-410
    4. Time and Timing Within MPEG Standards

      • Lourdes Beloqui Yuste
      Pages 411-450

About this book

This book provides an approachable overview of the most recent advances in the fascinating field of media synchronization (mediasync), gathering contributions from the most representative and influential experts. Understanding the challenges of this field in the current multi-sensory, multi-device, and multi-protocol world is not an easy task. The book revisits the foundations of mediasync, including theoretical frameworks and models, highlights ongoing research efforts, like hybrid broadband broadcast (HBB) delivery and users’ perception modeling (i.e., Quality of Experience or QoE), and paves the way for the future (e.g., towards the deployment of multi-sensory and ultra-realistic experiences).

Although many advances around mediasync have been devised and deployed, this area of research is getting renewed attention to overcome remaining challenges in the next-generation (heterogeneous and ubiquitous) media ecosystem. Given the significant advances in this research area, its current relevance and the multiple disciplines it involves, the availability of a reference book on mediasync becomes necessary. This book fills the gap in this context. In particular, it addresses key aspects and reviews the most relevant contributions within the mediasync research space, from different perspectives.

Mediasync: Handbook on Multimedia Synchronization is the perfect companion for scholars and practitioners that want to acquire strong knowledge about this research area, and also approach the challenges behind ensuring the best mediated experiences, by providing the adequate synchronization between the media elements that constitute these experiences.

 

Editors and Affiliations

  • Departamento de Comunicaciones, Universitat Politècnica de València (UPV) – Campus de Gandia, Valencia, Grao de Gandia, Spain

    Mario Montagud, Jack Jansen

  • Centrum Wiskunde & Informatica (CWI), Amsterdam, The Netherlands

    Pablo Cesar, Fernando Boronat

About the editors

Mario Montagud holds a PhD degree in Telecommunications (Cum Laude, 2015) from the Polytechnic University of Valencia (UPV, Spain). His topics of interest include Computer Networks, Interactive and Immersive Media, Synchronization and QoE (Quality of Experience). He is (co-)author of over 50 scientific and teaching publications and has contributed to standardization within the IETF (Internet Engineering Task Force). He is a member of the Technical Committee of several international conferences, of the Editorial Board of international journals, and Communication Ambassador of ACM SIGCHI (Special Interest Group on Computer-Human Interaction). Contact him at mamontor@upv.es or https://sites.google.com/site/mamontor/

Pablo Cesar leads the Distributed and Interactive Systems Group at Centrum Wiskunde & Informatica (CWI), Amsterdam. He is involved in standardization activities, such as W3C, The Moving Picture Experts Group, and International Telecommunication Union,and has been active in a number of European projects. He has co-authored over 100 articles (conference papers and journal articles) about multimedia and immersive systems, human-centered multimedia, QoE and social media sharing. Contact him at p.s.cesar@cwi.nl or http://homepages.cwi.nl/~garcia

Fernando  Boronat  studied  Telecommunications  Engineering  at  the  Polytechnic University  of  Valencia  (UPV)  in  Spain.  After  working  for  several  Spanish  Telecommunication Companies,  in  1996  he  moved  back  to  the  UPV,  where  he  is  an  Assistant  Professor  in  the Communications  Department  and  leads  the  Immersive  Interactive  Media  R&D  Group.  He  has extensive  experience  in  research  and  both  undergraduate  and  postgraduate  teaching  in Communication     Networks,     Multimedia     Systems,     Multimedia    Protocols     and Media Synchronization. He has co-authored several educational books and papers and over 90 research papers inrelevant journals and conferences.  He is an IEEE and ACM member and is involved in several private and public research projects and standardization activities. He is also a member of IPCs national and international journals and conferences. Contact him at fboronat@dcom.upv.es or http://iim.webs.upv.es

Jack Jansen is a researcher at Centrum voor Wiskunde en Informatica (CWI), Amsterdam. Over the years his areas of interest have gone from computer networks, to distributed systems, to computer languages, to multimedia documents and synchronization, to sensor networks and internet of things. He has co-authored over 40 articles, as well as contributed to standardization activities and large open source projects in variations of these fields. Contact him at Jack.Jansen@cwi.nl  or http://homepages.cwi.nl/~jack.

Bibliographic Information

Buy it now

Buying options

eBook USD 44.99
Price excludes VAT (USA)
  • Available as EPUB and PDF
  • Read on any device
  • Instant download
  • Own it forever
Softcover Book USD 59.99
Price excludes VAT (USA)
  • Compact, lightweight edition
  • Dispatched in 3 to 5 business days
  • Free shipping worldwide - see info
Hardcover Book USD 59.99
Price excludes VAT (USA)
  • Durable hardcover edition
  • Dispatched in 3 to 5 business days
  • Free shipping worldwide - see info

Tax calculation will be finalised at checkout

Other ways to access