Overview
- Includes supplementary material: sn.pub/extras
Part of the book series: Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering (LNICST, volume 176)
Included in the following conference series:
Conference proceedings info: SGAMES 2016.
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Table of contents (19 papers)
Other volumes
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Serious Games, Interaction and Simulation
Keywords
- 3D Graphics
- accessibility
- artificial intelligence
- augmented reality
- disabilities
- Down syndrome
- e-learning
- education
- educational games
- game-based learning
- game design
- gamification
- Human-Computer Interaction (HCI)
- immersive environments
- learning environments
- learning process
- serious games
- sign language
- user interfaces
- virtual reality
About this book
This book constitutes the thoroughly refereed post-conference proceedings of the 6th International Conference on Serious Games, Interaction and Simulation, SGAMES 2016, held in Porto, Portugal, in June 2016.
The 19 revised full papers presented together with 2 keynote papers and an editorial introduction were carefully reviewed and selected from all the submissions. The papers cover areas like cognition, psychology, technology-enhanced education, evaluation and assessment, multimedia and information technology and feature new scientific approaches and results from experiments and real-life applications.
Editors and Affiliations
Bibliographic Information
Book Title: Serious Games, Interaction and Simulation
Book Subtitle: 6th International Conference, SGAMES 2016, Porto, Portugal, June 16-17, 2016, Revised Selected Papers
Editors: Carlos Vaz de Carvalho, Paula Escudeiro, António Coelho
Series Title: Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering
DOI: https://doi.org/10.1007/978-3-319-51055-2
Publisher: Springer Cham
eBook Packages: Computer Science, Computer Science (R0)
Copyright Information: ICST Institute for Computer Sciences, Social Informatics and Telecommunications Engineering 2017
Softcover ISBN: 978-3-319-51054-5Published: 08 December 2016
eBook ISBN: 978-3-319-51055-2Published: 07 December 2016
Series ISSN: 1867-8211
Series E-ISSN: 1867-822X
Edition Number: 1
Number of Pages: XIV, 157
Number of Illustrations: 54 b/w illustrations
Topics: Computers and Education, User Interfaces and Human Computer Interaction, Artificial Intelligence, Computers and Society, Computer Imaging, Vision, Pattern Recognition and Graphics, Educational Technology