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  • © 2016

Immersive Learning Research Network

Second International Conference, iLRN 2016 Santa Barbara, CA, USA, June 27 – July 1, 2016 Proceedings

Part of the book series: Communications in Computer and Information Science (CCIS, volume 621)

Conference series link(s): iLRN: International Conference on Immersive Learning

Conference proceedings info: iLRN 2016.

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Table of contents (14 papers)

  1. Front Matter

    Pages I-XX
  2. Virtual Worlds

    1. Front Matter

      Pages 1-1
    2. Exploratory and Collaborative Learning Experience in Immersive Environments

      • Christian Gütl, Lisa Maria Tomes, Johanna Pirker, Vanessa Chang
      Pages 3-16
    3. Strategies to Design a Mixed-Reality Immersive Environment and Influence Teen Health Behaviors

      • Béatrice Moissinac, Kimmy Hescock, Jon Dorbolo, Siew Sun Wong, Melinda Manore
      Pages 17-28
    4. Virtual Worlds and the 3D Web – Time for Convergence?

      • Hussein Bakri, Colin Allison, Alan Miller, Iain Oliver
      Pages 29-42
  3. Virtual Reality

    1. Front Matter

      Pages 43-43
    2. Virtual Reality for Early Education: A Study

      • Adeola Fabola, Alan Miller
      Pages 59-72
    3. REVRLaw: An Immersive Way for Teaching Criminal Law Using Virtual Reality

      • Markos Mentzelopoulos, James Parrish, Paresh Kathrani, Daphne Economou
      Pages 73-84
  4. Customized Games, Off the Shelf Modifications

    1. Front Matter

      Pages 85-85
    2. Self-regulated Learning in Computer Programming: Strategies Students Adopted During an Assignment

      • Daniela Pedrosa, José Cravino, Leonel Morgado, Carlos Barreira
      Pages 87-101
    3. Mind, the Gap

      • Paul McCullagh
      Pages 102-112
    4. Inducing Emotional Response in Interactive Media: A Pilot Study

      • Keenan M. Reimer, Foaad Khosmood
      Pages 122-131
    5. Developing Serious Games to Improve Learning and Increase Interest in STEM Careers for Middle School Students: The Mice of Riddle Place®

      • Charles Raffety, Theodore Prawat, Jonathon Richter, Raymond F. Hamilton Jr., Melisa Schelvan, Paulette Jones et al.
      Pages 132-143
  5. Theoretical/Overviews

    1. Front Matter

      Pages 145-145
    2. Designing a Learning Analytics Application to Improve Learner Success in Interactions Based on Multimodal Dialogue Systems

      • Emmanuel Ferreyra Olivares, Pierre Albert, Joy van Helvert, Michael Gardner
      Pages 171-179
  6. Back Matter

    Pages 181-181

Other Volumes

  1. Immersive Learning Research Network

About this book

This book constitutes the refereed proceedings of the Second International Conference of the  Immersive Learning Network, iLRN 2016, held in Santa Barbara, CA, USA, in June/July 2016.

The proceedings contain 9 full papers carefully reviewed and selected from 45 submissions and the best 5 special track papers. The papers focus on various applications of immersive technologies to learning.

Editors and Affiliations

  • University of St Andrews, St Andrews, United Kingdom

    Colin Allison

  • INESC TEC and Universidade Aberta, Coimbra, Portugal

    Leonel Morgado

  • Inst. for Info. System & Comp. System, Graz University of Technology, Graz, Austria

    Johanna Pirker, Christian Gütl

  • University of Arkansas, Fayetteville, USA

    Dennis Beck

  • Salish Kootenai College, Pablo, USA

    Jonathon Richter

Bibliographic Information

Buy it now

Buying options

eBook USD 39.99
Price excludes VAT (USA)
  • Available as EPUB and PDF
  • Read on any device
  • Instant download
  • Own it forever
Softcover Book USD 54.99
Price excludes VAT (USA)
  • Compact, lightweight edition
  • Dispatched in 3 to 5 business days
  • Free shipping worldwide - see info

Tax calculation will be finalised at checkout

Other ways to access