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Mobile Cloud Visual Media Computing

From Interaction to Service

Editors: Hua, Gang, Hua, Xian-Sheng (Eds.)

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  • Provides a synopsis of state-of-the-art on mobile cloud and visual media computing
  • Presents a prospect for future research in mobile cloud and visual media computing
  • Presents research and engineering practices in building mobile and cloud visual media computing based applications
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eBook $99.00
price for USA in USD (gross)
  • ISBN 978-3-319-24702-1
  • Digitally watermarked, DRM-free
  • Included format: PDF, EPUB
  • ebooks can be used on all reading devices
  • Immediate eBook download after purchase
Hardcover $119.99
price for USA in USD
  • ISBN 978-3-319-24700-7
  • Free shipping for individuals worldwide
  • Usually dispatched within 3 to 5 business days.
Softcover $129.00
price for USA in USD
  • ISBN 978-3-319-34490-4
  • Free shipping for individuals worldwide
  • Usually dispatched within 3 to 5 business days.
About this book

This book explores the internet and mobile ecosystems which are powered by cloud computing – an essential, if not indispensable, part of our everyday lives. Billions of users world-wide use this technology for information sharing, communication and social networking and a high proportion of activity is driven by massive media content such as images, videos and other emerging 3D visual media. However, managing, searching and visualizing this gigantic amount of data to facilitate communication is difficult which has led to an influx of innovation and research in these areas.

The research is from academics from all around the world, focusing on the intersection of mobile, cloud, visual and multimedia computing and is split into five clear parts. Topics covered in the book include mobile augmented reality, computational photography, mobile visual recognition and search, and human-computer interaction (HCI). The findings discussed is meant to spur on further creative development in both academia and industry within this area.

Mobile Cloud Visual Media Computing would of great interest to researchers and academics wishing to see how the state-of-the-art in media computing research is applied to innovative applications, whilst engineers and software designers from industry will gain an insight into the key set of technologies which support mobile and cloud media computing.

Table of contents (14 chapters)

Table of contents (14 chapters)
  • Computer Vision for Mobile Augmented Reality

    Pages 3-42

    Turk, Matthew (et al.)

  • High-Quality Video Denoising for Motion-Based Exposure Control

    Pages 45-59

    Zhang, Li (et al.)

  • Panoramic Video Construction from Mobile Video Streams

    Pages 61-83

    Saban, Motaz El (et al.)

  • Intentional Photos from an Unintentional Photographer: Detecting Snap Points in Egocentric Video with a Web Photo Prior

    Pages 85-111

    Xiong, Bo (et al.)

  • Photo Composition Feedback and Enhancement

    Pages 113-144

    Li, Jia (et al.)

Buy this book

eBook $99.00
price for USA in USD (gross)
  • ISBN 978-3-319-24702-1
  • Digitally watermarked, DRM-free
  • Included format: PDF, EPUB
  • ebooks can be used on all reading devices
  • Immediate eBook download after purchase
Hardcover $119.99
price for USA in USD
  • ISBN 978-3-319-24700-7
  • Free shipping for individuals worldwide
  • Usually dispatched within 3 to 5 business days.
Softcover $129.00
price for USA in USD
  • ISBN 978-3-319-34490-4
  • Free shipping for individuals worldwide
  • Usually dispatched within 3 to 5 business days.
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Bibliographic Information

Bibliographic Information
Book Title
Mobile Cloud Visual Media Computing
Book Subtitle
From Interaction to Service
Editors
  • Gang Hua
  • Xian-Sheng Hua
Copyright
2015
Publisher
Springer International Publishing
Copyright Holder
Springer International Publishing Switzerland
eBook ISBN
978-3-319-24702-1
DOI
10.1007/978-3-319-24702-1
Hardcover ISBN
978-3-319-24700-7
Softcover ISBN
978-3-319-34490-4
Edition Number
1
Number of Pages
X, 353
Topics