Theoretical Computer Science and General Issues
cover

Advances in Computer Games

16th International Conference, ACG 2019, Macao, China, August 11–13, 2019, Revised Selected Papers

Editors: Cazenave, T., van den Herik, J., Saffidine, A., Wu, I.-C. (Eds.)

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  • ISBN 978-3-030-65883-0
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Softcover $59.99
price for USA in USD
  • ISBN 978-3-030-65882-3
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About this book

This book constitutes the refereed post-conference proceedings of the 16th International Conference on Advances in Computer Games, ACG 2019, held in Macao, China, in August 2019.

The 12 full papers presented together with 2 invited papers were carefully reviewed and selected from 19 submissions. The selected papers are devoted to topics such as cooperation; single player games; mathematical approaches; nonogram: general and specific approaches; and deep learning.

Table of contents (14 chapters)

Table of contents (14 chapters)
  • Advice is Useful for Game AI: Experiments with Alpha-Beta Search Players in Shogi

    Pages 1-10

    Takeuchi, Shogo

  • Reducing Partner’s Cognitive Load by Estimating the Level of Understanding in the Cooperative Game Hanabi

    Pages 11-23

    Sato, Eisuke (et al.)

  • Making a Better Game: The History of Cluster

    Pages 24-40

    Schmidt, Gregory (et al.)

  • Improving Human Players’ T-Spin Skills in Tetris with Procedural Problem Generation

    Pages 41-52

    Oikawa, Taishi (et al.)

  • A Further Investigation of Neural Network Players for Game 2048

    Pages 53-65

    Matsuzaki, Kiminori

Buy this book

eBook $44.99
price for USA in USD
  • ISBN 978-3-030-65883-0
  • Digitally watermarked, DRM-free
  • Included format: PDF, EPUB
  • ebooks can be used on all reading devices
  • Immediate eBook download after purchase
Softcover $59.99
price for USA in USD
  • ISBN 978-3-030-65882-3
  • Free shipping for individuals worldwide
  • Institutional customers should get in touch with their account manager
  • Covid-19 shipping restrictions & severe weather in the US may cause delays
  • Usually ready to be dispatched within 3 to 5 business days, if in stock
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Bibliographic Information

Bibliographic Information
Book Title
Advances in Computer Games
Book Subtitle
16th International Conference, ACG 2019, Macao, China, August 11–13, 2019, Revised Selected Papers
Editors
  • Tristan Cazenave
  • Jaap van den Herik
  • Abdallah Saffidine
  • I-Chen Wu
Series Title
Theoretical Computer Science and General Issues
Series Volume
12516
Copyright
2020
Publisher
Springer International Publishing
Copyright Holder
Springer Nature Switzerland AG
eBook ISBN
978-3-030-65883-0
DOI
10.1007/978-3-030-65883-0
Softcover ISBN
978-3-030-65882-3
Edition Number
1
Number of Pages
XIII, 181
Number of Illustrations
43 b/w illustrations, 46 illustrations in colour
Topics