STEAM Education

Theory and Practice

Editors: Khine, Myint Swe, Areepattamannil, Shaljan (Eds.)

Free Preview
  • Develops readers understanding about the status and approaches to STEAM education
  • Connects arts and sciences for teachers and students to engage in work that integrates disciplines
  • Explores how design thinking provides a framework that STEM teachers can use in their own curricular design.
  • Includes case studies, lessons learned, classroom-tested examples, and practical tips
see more benefits

Buy this book

eBook $109.00
price for USA in USD (gross)
  • ISBN 978-3-030-04003-1
  • Digitally watermarked, DRM-free
  • Included format: EPUB, PDF
  • ebooks can be used on all reading devices
  • Immediate eBook download after purchase
Hardcover $139.99
price for USA in USD
  • ISBN 978-3-030-04002-4
  • Free shipping for individuals worldwide
  • Usually dispatched within 3 to 5 business days.
About this book

This book looks at the value of integrating the arts and sciences in the school curriculum. It argues that this will help students further their understanding of analytical concepts through the use of creativity. The authors illustrate how schools can work towards presenting common practices, concepts, and content. Coverage features case studies and lessons learned from classrooms across the United States.

The notion of STEAM (Science, Technology, Engineering, Arts, and Mathematics) is an emerging discipline unique in its desire to provide a well-rounded approach to education. The chapters of this volume examine STEAM in a variety of settings, from kindergarten to higher education. Readers will learn about the practical considerations involved when introducing the arts and creativity into traditionally left brain processes. This includes best practices for creating and sustaining successful STEAM initiatives in any school, college, or university. For instance, one chapter discusses novel approaches to teach writing with the scientific method in order to help students better present their ideas.

The authors also detail how the arts can engage more diverse learners, including students who are not traditionally interested in STEM subjects. They provide three concrete examples of classroom-tested inquiries: designing a prosthetic arm for a child, making a paleontology investigation, and taking a closer look at the arts within roller coaster engineering.  This book is an invaluable resource for teachers and teacher trainers, university faculty, researchers, and school administrators. It will also be of interest to science, mathematics, engineering, computer science, information technology, arts and design and technology teachers.

About the authors

Dr Myint Swe Khine is a Professor and Chair of Assessment and Evaluation Centre, Emirates College for Advanced Education, United Arab Emirates and Adjunct Professor at the Science and Mathematics Education Centre, Curtin University, Perth, Australia. He obtained Master degrees from the University of Southern California, Los Angeles, USA and University of Surrey, Guildford, UK, and Doctor of Science Education from Curtin University, Australia. Before joining ECAE, he worked at the National Institute of Education, Nanyang Technological University in Singapore. He has published widely and edited books on science education. Recent book Visual-spatial Ability in STEM Education: Transforming Research into Practice (2017) is published by Springer in Switzerland.

Dr Shaljan Areepattamannil holds a Ph.D. in Education from Queen’s University at Kingston, Ontario, Canada. He is currently an Assistant Professor in the Division of Curriculum and Instructional Technology at Abu Dhabi Government’s Emirates College for Advanced Education (ECAE). Prior to joining ECAE, Dr Shaljan was a research scientist in the Office of Education Research and an Assistant Professor in the Division of Curriculum, Teaching and Learning at the National Institute of Education, Nanyang Technological University, Singapore. Previously, he served as a teaching fellow in quantitative methods in the Faculty of Education at Queen’s University. His research interests primarily revolve around the role of psychology in STEAM education.

Table of contents (9 chapters)

Table of contents (9 chapters)
  • Inquiry, Investigative Processes, Art, and Writing in STEAM

    Stroud, Adam (et al.)

    Pages 1-18

  • Structuring STEAM Inquiries: Lessons Learned from Practice

    Bush, Sarah B. (et al.)

    Pages 19-35

  • Creating a STEAM Map: A Content Analysis of Visual Art Practices in STEAM Education

    Liao, Christine

    Pages 37-55

  • Design Thinking Gives STEAM to Teaching: A Framework That Breaks Disciplinary Boundaries

    Henriksen, Danah (et al.)

    Pages 57-78

  • Investigating the Impact of a Community Makers’ Guild Training Program on Elementary and Middle School Educator Perceptions of STEM (Science, Technology, Engineering, and Mathematics)

    Miller-Ray, Jennifer, Ph.D.

    Pages 79-100

Buy this book

eBook $109.00
price for USA in USD (gross)
  • ISBN 978-3-030-04003-1
  • Digitally watermarked, DRM-free
  • Included format: EPUB, PDF
  • ebooks can be used on all reading devices
  • Immediate eBook download after purchase
Hardcover $139.99
price for USA in USD
  • ISBN 978-3-030-04002-4
  • Free shipping for individuals worldwide
  • Usually dispatched within 3 to 5 business days.
Loading...

Recommended for you

Loading...

Bibliographic Information

Bibliographic Information
Book Title
STEAM Education
Book Subtitle
Theory and Practice
Editors
  • Myint Swe Khine
  • Shaljan Areepattamannil
Copyright
2019
Publisher
Springer International Publishing
Copyright Holder
Springer Nature Switzerland AG
eBook ISBN
978-3-030-04003-1
DOI
10.1007/978-3-030-04003-1
Hardcover ISBN
978-3-030-04002-4
Edition Number
1
Number of Pages
IX, 188
Number of Illustrations
24 b/w illustrations
Topics