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BASIC Game Plans

Computer Games and Puzzles Programmed in BASIC

Authors: BAUMANN

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  • ISBN 978-1-4757-3918-3
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About this book

The computer is a toy tossed to us by Nature for diversion and comfort in the darkness. d'Alembert I hate everything which merely instructs without stimulating me or increasing my own activity. Goethe Let's try to eliminate some misconceptions from the outset: this book is not a collection of game recipes as­ sembled in the form of finished programs which only have to be typed into the computer and then played. Far from it. The object is to challenge readers to activate their own creativity in using computer games. The game concept is designed to develop into game strategy and this then should form the basis of computer programming. Programming comput­ ers is in itself the game. Or, to put it another way, read­ ers can learn programming while playing. No previous knowledge of programming is assumed of readers and users of this book -- only the willingness to accept new ideas and improve upon them independently. While all the programs in this book have been run and tested, some are intentionally imperfect. They await the finishing touches from you, the reader. The additional brainteasers at the end of the chapters (or, occasionally, after a sec­ tion within a chapter) are therefore designed to inspire your imagination and encourage your independence. The material is drawn from numerous sources.

Table of contents (10 chapters)

Table of contents (10 chapters)
  • Rules of the Game: Introduction to Playing with and Against Computers

    Pages 1-20

    Baumann, Rüdeger

  • Learning Games

    Pages 21-43

    Baumann, Rüdeger

  • Games with Graphics

    Pages 45-104

    Baumann, Rüdeger

  • Games of Searching and Guessing

    Pages 105-127

    Baumann, Rüdeger

  • Games of Chance

    Pages 129-169

    Baumann, Rüdeger

Buy this book

eBook $24.99
price for USA in USD (gross)
  • ISBN 978-1-4757-3918-3
  • Digitally watermarked, DRM-free
  • Included format: PDF
  • ebooks can be used on all reading devices
  • Immediate eBook download after purchase
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Bibliographic Information

Bibliographic Information
Book Title
BASIC Game Plans
Book Subtitle
Computer Games and Puzzles Programmed in BASIC
Authors
Copyright
1982
Publisher
Birkhäuser Basel
Copyright Holder
Springer Science+Business Media New York
eBook ISBN
978-1-4757-3918-3
DOI
10.1007/978-1-4757-3918-3
Edition Number
1
Number of Pages
XVII, 320
Number of Illustrations
67 b/w illustrations
Topics

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