Happy holidays from us to you—get up to $30 off your next print or eBook! Shop now >>

Computer Supported Cooperative Work

Avatars at Work and Play

Collaboration and Interaction in Shared Virtual Environments

Editors: Schroeder, Ralph, Axelsson, Ann-Sofie (Eds.)

Buy this book

eBook $169.00
price for USA in USD (gross)
  • ISBN 978-1-4020-3898-3
  • Digitally watermarked, DRM-free
  • Included format: PDF
  • ebooks can be used on all reading devices
  • Immediate eBook download after purchase
Hardcover $219.99
price for USA in USD
  • ISBN 978-1-4020-3883-9
  • Free shipping for individuals worldwide
  • Usually dispatched within 3 to 5 business days.
Softcover $219.00
price for USA in USD
  • ISBN 978-90-481-6989-4
  • Free shipping for individuals worldwide
  • Usually dispatched within 3 to 5 business days.
About this book

Avatars at Work and Play brings together contributions from leading social scientists and computer scientists who have conducted research on virtual environments used for collaboration and online gaming. They present a well-rounded and state-of-the-art overview of current applications of multi-user virtual environments, ranging from highly immersive virtual reality systems to internet-based virtual environments on personal computers. The volume is a follow-up to a previous essay collection, ‘The Social Life of Avatars’, which explored general issues in this field. This collection goes further, examining uses of shared virtual environments in practical settings such as scientific collaboration, distributed meetings, building models together, and others. It also covers online gaming in virtual environments, which has attracted hundreds of thousands of users and presents an opportunity for studying a myriad of social issues. Covering both ‘work’ and ‘play’, the volume brings together issues common to the two areas, including:
What kind of avatar appearance is suitable for different kinds of interaction? How best to foster collaboration and promote usable shared virtual spaces? What kinds of activities work well in different types of virtual environments and systems?

Table of contents (12 chapters)

  • Transformed Social Interaction: Exploring the Digital Plasticity of Avatars

    Bailenson, Jeremy N. (et al.)

    Pages 1-16

  • Selective Fidelity: Investigating Priorities for the Creation of Expressive Avatars

    Garau, Maia

    Pages 17-38

  • Analysis and Visualization of Social Diffusion Patterns in Three-Dimensional Virtual Worlds

    Penumarthy, Shashikant (et al.)

    Pages 39-61

  • Collaborative Virtual Environments for Scientific Collaboration: Technical and Organizational Design Frameworks

    Sonnenwald, Diane H.

    Pages 63-96

  • Analyzing Fragments of Collaboration in Distributed Immersive Virtual Environments

    Heldal, Ilona (et al.)

    Pages 97-130

Buy this book

eBook $169.00
price for USA in USD (gross)
  • ISBN 978-1-4020-3898-3
  • Digitally watermarked, DRM-free
  • Included format: PDF
  • ebooks can be used on all reading devices
  • Immediate eBook download after purchase
Hardcover $219.99
price for USA in USD
  • ISBN 978-1-4020-3883-9
  • Free shipping for individuals worldwide
  • Usually dispatched within 3 to 5 business days.
Softcover $219.00
price for USA in USD
  • ISBN 978-90-481-6989-4
  • Free shipping for individuals worldwide
  • Usually dispatched within 3 to 5 business days.
Loading...

Recommended for you

Loading...

Bibliographic Information

Bibliographic Information
Book Title
Avatars at Work and Play
Book Subtitle
Collaboration and Interaction in Shared Virtual Environments
Editors
  • Ralph Schroeder
  • Ann-Sofie Axelsson
Series Title
Computer Supported Cooperative Work
Series Volume
34
Copyright
2006
Publisher
Springer Netherlands
Copyright Holder
Springer Science+Business Media B.V.
eBook ISBN
978-1-4020-3898-3
DOI
10.1007/1-4020-3898-4
Hardcover ISBN
978-1-4020-3883-9
Softcover ISBN
978-90-481-6989-4
Series ISSN
1431-1496
Edition Number
1
Number of Pages
XVI, 278
Topics