IFIP Advances in Information and Communication Technology

Games in Operations Management

IFIP TC5/WG5.7 Fourth International Workshop of the Special Interest Group on Integrated Production Management Systems and the European Group of University Teachers for Industrial Management EHTB November 26–29, 1998, Ghent, Belgium

Editors: Riis, Jens Ove, Smeds, Riitta, Van Landeghem, Rik (Eds.)

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About this book

Learning has become a constant state of mind for most professionals in today's organizations. However, to become a true learning enterprise, organizations cannot stop at instilling this yearning for knowledge into their collaborators. They must also capture and formalize the common know-how of the organization, as well as provide time and infrastructure to allow learning moments to happen. The aim of the Gaming Workgroup within IFIP 5.7 on Integrated Production Management Systems and the European Group of University Teachers for Industrial Management EHTB is to develop tools and formalisms to support experimental learning in these organizations. It has been proven that modelling the know-how, using visual environments such as multimedia and graphic simulations, is a first step. This in turn allows for the development of games, i.e. challenging settings that foster group interaction and problem solving.
Games in Operations Management provides an excellent overview of the different game formats that have been developed and tested in past years, and includes games in a manufacturing environment, games in a services environment, and games for teaching organizational values. The book comprises the selected, revised proceedings of the 4th International Workshop on Games in Production Management: Experimental Learning in Industrial Management, which was sponsored by the International Federation for Information Processing (IFIP) and held in November, 1998, in Ghent, Belgium.
The book will be of particular interest to organizational trainers, providing a good overview of state-of-the-art game and training formats as well as hints and advice on how to organize interactive training sessions. It will also be of interest to researchers in industrial engineering, industrial management, and operations management.

Table of contents (17 chapters)

Table of contents (17 chapters)

Buy this book

eBook $199.00
price for USA in USD
  • ISBN 978-0-387-35506-1
  • Digitally watermarked, DRM-free
  • Included format: PDF, EPUB
  • Immediate eBook download after purchase and usable on all devices
  • Bulk discounts available
Hardcover $259.00
price for USA in USD
Softcover $259.00
price for USA in USD
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Bibliographic Information

Bibliographic Information
Book Title
Games in Operations Management
Book Subtitle
IFIP TC5/WG5.7 Fourth International Workshop of the Special Interest Group on Integrated Production Management Systems and the European Group of University Teachers for Industrial Management EHTB November 26–29, 1998, Ghent, Belgium
Editors
  • Jens Ove Riis
  • Riitta Smeds
  • Rik Van Landeghem
Series Title
IFIP Advances in Information and Communication Technology
Series Volume
42
Copyright
2000
Publisher
Springer US
Copyright Holder
IFIP International Federation for Information Processing
eBook ISBN
978-0-387-35506-1
DOI
10.1007/978-0-387-35506-1
Hardcover ISBN
978-0-7923-7844-0
Softcover ISBN
978-1-4757-5306-6
Series ISSN
1868-4238
Edition Number
1
Number of Pages
X, 206
Topics