About this book series

The LNICST series publishes ICST's conferences, symposia and workshops. 

LNICST reports state-of-the-art results in areas related to the scope of the Institute.

The type of material published includes

  • Proceedings (published in time for the respective event)
  • Post-conference proceedings (consisting of thoroughly revised and/or extended final papers)
  • Other edited monographs (such as project reports or invited volumes)
LNICST topics span the following areas:

  • General Computer Science
  • E-Economy
  • E-Medicine
  • Knowledge Management
  • Law and ICT
  • Multimedia
  • Operations, Management and Policy
  • Social Informatics
  • Systems
  • Telecommunications Engineering
Electronic ISSN
1867-822X
Print ISSN
1867-8211

Book titles in this series

  1. ArtsIT, Interactivity and Game Creation

    13th EAI International Conference, ArtsIT 2024, Abu Dhabi, United Arab Emirates, November 13–15, 2024, Proceedings, Part I

    Editors:
    • Anthony L. Brooks
    • Domna Banakou
    • Slavica Ceperkovic
    • Copyright: 2026

    Available Renditions

    • Soft cover
    • eBook
  2. ArtsIT, Interactivity and Game Creation

    13th EAI International Conference, ArtsIT 2024, Abu Dhabi, United Arab Emirates, November 13–15, 2024, Proceedings, Part II

    Editors:
    • Anthony L. Brooks
    • Domna Banakou
    • Slavica Ceperkovic
    • Copyright: 2026

    Available Renditions

    • Soft cover
    • eBook
  3. Data Information in Online Environments

    5th International Conference, DIONE 2024, Sanya, China, November 11, 2024, Proceedings

    Editors:
    • Weng Yu
    • Liu Xuan
    • Copyright: 2025

    Available Renditions

    • Soft cover
    • eBook

Abstracted and indexed in

  1. DBLP
  2. EI Compendex
  3. INSPEC
  4. SCImago
  5. SCOPUS
  6. zbMATH