
About this book series
This series presents lectures on research and development in visual computing for an audience of professional developers, researchers, and advanced students. Topics of interest include computational photography, animation, visualization, special effects, game design, image techniques, computational geometry, modeling, rendering, and others of interest to the visual computing system developer or researcher.
- This book series contains subseries
- View subseries
- Electronic ISSN
- 2469-4223
- Print ISSN
- 2469-4215
- Series Editor
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- Brian A. Barsky
Book titles in this series
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An Introduction to Verification of Visualization Techniques
- Authors:
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- Tiago Etiene
- Robert M. Kirby
- Cláudio T. Silva
- Copyright: 2016
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Design, Representations, and Processing for Additive Manufacturing
- Authors:
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- Marco Attene
- Marco Livesu
- Sylvain Lefebvre
- stefano ellero
- Copyright: 2018
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Digital Heritage Reconstruction Using Super-resolution and Inpainting
- Authors:
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- Milind G. Padalkar
- Manjunath V. Joshi
- Nilay L. Khatri
- Copyright: 2017
Abstracted and indexed in
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- EI Compendex