About this book series

This series presents lectures on research and development in visual computing for an audience of professional developers, researchers, and advanced students. Topics of interest include computational photography, animation, visualization, special effects, game design, image techniques, computational geometry, modeling, rendering, and others of interest to the visual computing system developer or researcher.
This book series contains subseries
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Series Editor
  • Brian A. Barsky

Book titles in this series

Abstracted and indexed in

  1. EI Compendex