
About this book series
The scope of this book series is inter-disciplinary and it covers the technical aspect of gaming (software and hardware) and its social effects (sociological and psychological). This book series serves as a quick platform for publishing top-quality books on emerging or hot topics in gaming and its social effects. The series is also targeted at different levels of exposition, ranging from introductory tutorial to advanced research topics, depending on the objectives of the authors.
- Electronic ISSN
- 2197-9693
- Print ISSN
- 2197-9685
- Editor-in-Chief
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- Henry Been-Lirn Duh
- Series Editor
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- Anton Nijholt
Book titles in this series
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When VR Serious Games Meet Special Needs Education
Research, Development and Their Applications
- Editors:
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- Yiyu Cai
- Qi Cao
- Copyright: 2021
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VR, Simulations and Serious Games for Education
- Editors:
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- Yiyu Cai
- Wouter van Joolingen
- Zachary Walker
- Copyright: 2019
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