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  • © 2019

Serious Games for Enhancing Law Enforcement Agencies

From Virtual Reality to Augmented Reality

Editors:

  • Looks at serious games for training specifically for first responders and law enforcement agencies
  • Identifies the areas of training virtual reality and augmented reality could enhance within serious games
  • Details the cost-effective nature of serious games in delivering complex scenarios

Part of the book series: Security Informatics and Law Enforcement (SILE)

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Softcover Book USD 109.99
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Hardcover Book USD 159.99
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  • Durable hardcover edition
  • Dispatched in 3 to 5 business days
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Table of contents (13 chapters)

  1. Front Matter

    Pages i-xv
  2. Introduction: Serious Games for Law Enforcement Agencies

    • Babak Akhgar, Andrea Redhead, Steffi Davey, Jonathan Saunders
    Pages 1-11
  3. Foundations

    1. Front Matter

      Pages 13-13
    2. Fundamentals of Serious Games

      • Nathanaël Maugard
      Pages 15-41
    3. Virtual Reality Technologies

      • Steffi Davey, Paul Hancock
      Pages 43-63
    4. Gamification and Simulation

      • Andrea Redhead, Jonathan Saunders
      Pages 83-98
  4. Process

    1. Front Matter

      Pages 99-99
    2. User Requirements Elicitation

      • Steffi Davey, Jonathan Saunders
      Pages 117-130
    3. Design Processes and Decisions

      • Jonathan Saunders
      Pages 131-147
    4. Evaluating Serious Game Trainings

      • P. Saskia Bayerl, Steffi Davey, Philipp Lohrmann, Jonathan Saunders
      Pages 149-169
  5. Application Areas and Examples

    1. Front Matter

      Pages 171-171
    2. Serious Games for First Responders

      • Andrea Redhead, Steffi Davey
      Pages 173-188
    3. ATLAS: Preparing Field Personnel for Crisis Situations

      • Paul Hancock, Jonathan Saunders, Steffi Davey, Tony Day, Babak Akhgar
      Pages 189-193
    4. CyberCentric: Increasing SME and Citizen Resilience Against Cyberattacks

      • Babak Akhgar, Jonathan Saunders, Paul Hancock, Alison Lyle, D. S. Shelton Newsham
      Pages 195-208
    5. AEsOP: Applied Engagement for Community Participation

      • Paul Hancock, Helen Gibson, Babak Akhgar
      Pages 209-224
  6. Back Matter

    Pages 225-231

About this book

This book provides a comprehensive and practically minded introduction into serious games for law enforcement agencies. Serious games offer wide ranging benefits for law enforcement with applications from professional trainings to command-level decision making to the preparation for crises events. This book explains the conceptual foundations of virtual and augmented reality, gamification and simulation. It further offers practical guidance on the process of serious games development from user requirements elicitation to evaluation. The chapters are intended to provide principles, as well as hands-on knowledge to plan, design, test and apply serious games successfully in a law enforcement environment. A diverse set of case studies showcases the enormous variety that is possible in serious game designs and application areas and offers insights into concrete design decisions, design processes, benefits and challenges. The book is meant for law enforcement professionals interested incommissioning their own serious games as well as game designers interested in collaborative pedagogy and serious games for the law enforcement and security sector.

Editors and Affiliations

  • CENTRIC (Centre of Excellence in Terrorism, Resilience, Intelligence and Organised Crime Research), Sheffield Hallam University, Sheffield, UK

    Babak Akhgar

About the editor

Babak Akhgar is Professor of Informatics and Director of CENTRIC (Centre of Excellence in Terrorism, Resilience, Intelligence and Organized Crime Research) at Sheffield Hallam University, UK and Fellow of the British Computer Society. He has more than 130 refereed publications in international journals and conferences on strategic information systems with specific focus on knowledge management (KM) and intelligence management. He is member of editorial boards of several international journals and has acted as Chair and Program Committee Member for numerous international conferences. He has extensive and hands-on experience in the development, management and execution of KM-projects and large international security initiatives (e.g., the application of social media in crisis management, intelligence-based combating of terrorism and organized crime, gun crime, cyber-crime and cyber terrorism and cross-cultural ideology polarization). In addition to this, he acts as technicallead in EU security projects (e.g., the EU H2020-project TENSOR on dark web). He has co-edited numerous books on Intelligence Management; for instance, “Emerging Trends in ICT Security”, “Application of Big Data for National Security”, “Open Source Intelligence Investigation” and “Combatting Cybercrime and Cyberterrorism”. Prof Akhgar is board member of the European Organisation for Security (EOS) and member of the academic advisory board of SAS UK. 

Bibliographic Information

Buy it now

Buying options

eBook USD 84.99
Price excludes VAT (USA)
  • Available as EPUB and PDF
  • Read on any device
  • Instant download
  • Own it forever
Softcover Book USD 109.99
Price excludes VAT (USA)
  • Compact, lightweight edition
  • Dispatched in 3 to 5 business days
  • Free shipping worldwide - see info
Hardcover Book USD 159.99
Price excludes VAT (USA)
  • Durable hardcover edition
  • Dispatched in 3 to 5 business days
  • Free shipping worldwide - see info

Tax calculation will be finalised at checkout

Other ways to access