The Visual Computer publishes articles on all research fields of capturing, recognizing, modelling, analysing and generating shapes and images. It includes image understanding, machine learning for graphics and 3D fabrication.
Computer Vision for Computer Graphics
Data Compression for Graphics
HCI and Computer Graphics
Image Based Rendering
Machine Learning for Graphics
Physically Based Modelling
Illumination and Rendering Methods
Robotics and Vision
Shape and Surface Modelling
Shape Analysis and Image Retrieval
Virtual and Augmented Reality
All papers are subject to thorough review and, if accepted, will be revised accordingly.
Original contributions, describing advances in the theory in the above mentioned fields as well as practical results and original applications, are invited.
Reports on the state-of-the-art of research in the field of graphics, vision, imaging and virtual reality
Features practical results, applications and contributions that detail advances in a wide array of areas, from geometric modeling to virtual reality
100% of authors who answered a survey reported that they would definitely publish or probably publish in the journal again