Digital Games Track

Editor: Harry Agius
Brunel University London, UK

Multimedia Tools and Applications announces a new track dedicated to digital games, bringing together relevant technologies, techniques and tools from digital media, games, and creative computing.

Topics of interest include, but are not restricted to:

  • game development
  • game graphics and audio
  • gaming interaction
  • game interfaces and visualization
  • level, character, and game design
  • serious and fun gaming
  • AI and machine learning for games
  • player modeling and behavior
  • game personalization, customization, and preferences
  • networking technologies for gaming
  • gaming environments
  • immersive and extended reality gaming, including augmented, mixed, and virtual reality
  • emerging gaming technologies

Submission GuidelinesAuthors should prepare their manuscript according to the Instructions for Authors available from the Multimedia Tools and Applications website. Authors should submit through the online submission site at and select “Digital Games Track” when they reach the “Article Type” step in the submission process. Submitted papers should present original, unpublished work, relevant to the topics of the special issue. All submitted papers will be evaluated on the basis of relevance, significance of contribution, technical quality, scholarship, and quality of presentation, by at least three independent reviewers. It is the policy of the journal that no submission, or substantially overlapping submission, be published or be under review at another journal or conference at any time during the review process.