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Fundamentals of Multimedia

  • Textbook
  • © 2021

Overview

  • Provides an introduction to the fundamentals of multimedia for students with no background in the area
  • Enhanced third edition with a greater emphasis on social, mobile, and cloud computing for human-centric interactive multimedia, augmented reality, and virtual reality, as well as deep learning for multimedia processing
  • Updated with the latest multimedia standards, such as 360-degree video and the video-coding standard H.266
  • Request lecturer material: sn.pub/lecturer-material

Part of the book series: Texts in Computer Science (TCS)

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Table of contents (21 chapters)

  1. Introduction and Multimedia Data Representations

  2. Multimedia Data Compression

  3. Multimedia Communications and Networking

Keywords

About this book

PREVIOUS EDITIONThis textbook introduces the “Fundamentals of Multimedia”, addressing real issues commonly faced in the workplace. The essential concepts are explained in a practical way to enable students to apply their existing skills to address problems in multimedia. Fully revised and updated, this new edition now includes coverage of such topics as 3D TV, social networks, high-efficiency video compression and conferencing, wireless and mobile networks, and their attendant technologies. 

Features: presents an overview of the key concepts in multimedia, including color science; reviews lossless and lossy compression methods for image, video and audio data; examines the demands placed by multimedia communications on wired and wireless networks; discusses the impact of social media and cloud computing on information sharing and on multimedia content search and retrieval; includes study exercises at the end of each chapter; provides supplementary resourcesfor both students and instructors at an associated website.

Authors and Affiliations

  • School of Computing Science, Simon Fraser University, Burnaby, Canada

    Ze-Nian Li, Mark S. Drew, Jiangchuan Liu

About the authors

Drs. Ze-Nian Li, Mark S. Drew, and Jiangchuan Liu are Professors in the School of Computing Science at Simon Fraser University, Vancouver, BC, Canada.  

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