- Timely presentation of how technology is influencing creative processes
- Brings together perspectives from computer science, design, communication, engineering and the arts
- Learn what differentiates creative technologies from creativity support tools
Buy this book
- About this book
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This edited book discusses the exciting field of Digital Creativity. Through exploring the current state of the creative industries, the authors show how technologies are reshaping our creative processes and how they are affecting the innovative creation of new products. Readers will discover how creative production processes are dominated by digital data transmission which makes the connection between people, ideas and creative processes easy to achieve within collaborative and co-creative environments. Since we rely on our senses to understand our world, perhaps of more significance is that technologies through 3D printing are returning from the digital to the physical world. Written by an interdisciplinary group of researchers this thought provoking book will appeal to academics and students from a wide range of backgrounds working or interested in the technologies that are shaping our experiences of the future.
- Reviews
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“This edited book takes a look at the fundamentals of digital creativity, the expressive process that goes along with it, the collaboration and co-creation that it entails, and the makers and players involved. … it is a book that students and workers in many different disciplines, including computer science, design, communications, engineering, arts, philosophy, psychology, and many more, can benefit from.” (Cecilia G. Manrique, Computing Reviews, August, 2015)
- Table of contents (13 chapters)
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The Creative Revolution That Is Changing the World
Pages 3-15
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The Internet Is Ancient, Small Steps Are Important, and Four Other Theses About Making Things in a Digital World
Pages 17-33
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Creating Creative Technologists: Playing With(in) Education
Pages 35-56
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Playing with Puzzling Philosophical Problems
Pages 59-74
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The Creative Manipulation of Time Through Digital Personal Narratives
Pages 75-90
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Table of contents (13 chapters)
- Download Preface 1 PDF (46.6 KB)
- Download Sample pages 2 PDF (219.4 KB)
- Download Table of contents PDF (1.4 MB)
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Bibliographic Information
- Bibliographic Information
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- Book Title
- Creativity in the Digital Age
- Editors
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- Nelson Zagalo
- Pedro Branco
- Series Title
- Springer Series on Cultural Computing
- Copyright
- 2015
- Publisher
- Springer-Verlag London
- Copyright Holder
- Springer-Verlag London
- eBook ISBN
- 978-1-4471-6681-8
- DOI
- 10.1007/978-1-4471-6681-8
- Hardcover ISBN
- 978-1-4471-6680-1
- Softcover ISBN
- 978-1-4471-7247-5
- Series ISSN
- 2195-9056
- Edition Number
- 1
- Number of Pages
- XII, 269
- Number of Illustrations
- 11 b/w illustrations, 46 illustrations in colour
- Topics