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  • © 2013

Human-Computer Interaction -- INTERACT 2013

14th IFIP TC 13 International Conference, Cape Town, South Africa, September 2-6, 2013, Proceedings, Part II

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Part of the book series: Lecture Notes in Computer Science (LNCS, volume 8118)

Part of the book sub series: Information Systems and Applications, incl. Internet/Web, and HCI (LNISA)

Conference series link(s): INTERACT: IFIP Conference on Human-Computer Interaction

Conference proceedings info: INTERACT 2013.

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Table of contents (55 papers)

  1. Front Matter

  2. Long and Short Papers (Continued)

    1. E-Input/Output Devices (e-Readers, Whiteboards)

      1. Leisure-Based Reading and the Place of E-Books in Everyday Life
        • Annika Hupfeld, Abigail Sellen, Kenton O’Hara, Tom Rodden
        Pages 1-18
      2. Reading together as a Leisure Activity: Implications for E-reading
        • Michael Massimi, Rachelle Campigotto, Abbas Attarwala, Ronald M. Baecker
        Pages 19-36
      3. The Mysterious Whiteboard
        • Clemens Nylandsted Klokmose, Olav W. Bertelsen
        Pages 37-54
    2. Facilitating Social Behaviour and Collaboration I

      1. Performing Online and Offline: How DJs Use Social Networks
        • Mayur Karnik, Ian Oakley, Valentina Nisi
        Pages 63-80
      2. Tension Space Analysis: Exploring Community Requirements for Networked Urban Screens
        • Steve North, Holger Schnädelbach, Ava Fatah gen Schieck, Wallis Motta, Lei Ye, Moritz Behrens et al.
        Pages 81-98
    3. Facilitating Social Behaviour and Collaboration II

      1. BinCam: Designing for Engagement with Facebook for Behavior Change
        • Rob Comber, Anja Thieme, Ashur Rafiev, Nick Taylor, Nicole Krämer, Patrick Olivier
        Pages 99-115
      2. OpinionBlocks: A Crowd-Powered, Self-improving Interactive Visual Analytic System for Understanding Opinion Text
        • Mengdie Hu, Huahai Yang, Michelle X. Zhou, Liang Gou, Yunyao Li, Eben Haber
        Pages 116-134
      3. PolemicTweet: Video Annotation and Analysis through Tagged Tweets
        • Samuel Huron, Petra Isenberg, Jean Daniel Fekete
        Pages 135-152
    4. Gaze-Enabled Interaction Design

      1. Eyes Only: Navigating Hypertext with Gaze
        • Abdul Moiz Penkar, Christof Lutteroth, Gerald Weber
        Pages 153-169
      2. Eye Pull, Eye Push: Moving Objects between Large Screens and Personal Devices with Gaze and Touch
        • Jayson Turner, Jason Alexander, Andreas Bulling, Dominik Schmidt, Hans Gellersen
        Pages 170-186
    5. Gesture and Tactile User Interfaces

      1. Designing Gesture-Based Control for Factory Automation
        • Tomi Heimonen, Jaakko Hakulinen, Markku Turunen, Jussi P. P. Jokinen, Tuuli Keskinen, Roope Raisamo
        Pages 202-209
      2. Metamodels Infrastructure and Heuristics for Metamodel-Driven Multi-touch Interaction
        • Víctor López-Jaquero, Elena Navarro, Francisco Montero, Pascual González
        Pages 210-227
      3. TactiPEd: Easy Prototyping of Tactile Patterns
        • Sabrina Panëels, Margarita Anastassova, Lucie Brunet
        Pages 228-245
    6. Gesture-Based User Interface Design and Interaction I

      1. Towards Many Gestures to One Command: A User Study for Tabletops
        • Yosra Rekik, Laurent Grisoni, Nicolas Roussel
        Pages 246-263
      2. User-Defined Body Gestures for an Interactive Storytelling Scenario
        • Felix Kistler, Elisabeth André
        Pages 264-281
      3. User-Defined Gestures for Augmented Reality
        • Thammathip Piumsomboon, Adrian Clark, Mark Billinghurst, Andy Cockburn
        Pages 282-299
    7. Gesture-Based User Interface Design and Interaction II

      1. Gesture-Based Interaction in Domotic Environments: State of the Art and HCI Framework Inspired by the Diversity
        • Ana Carla de Carvalho Correia, Leonardo Cunha de Miranda, Heiko Hornung
        Pages 300-317

About this book

The four-volume set LNCS 8117-8120 constitutes the refereed proceedings of the 14th IFIP TC13 International Conference on Human-Computer Interaction, INTERACT 2013, held in Cape Town, South Africa, in September 2013.

The 55 papers included in the second volume are organized in topical sections on E-input/output devices (e-readers, whiteboards), facilitating social behaviour and collaboration, gaze-enabled interaction design, gesture and tactile user interfaces, gesture-based user interface design and interaction, health/medical devices, humans and robots, human-work interaction design, interface layout and data entry, learning and knowledge-sharing, learning tools, learning contexts, managing the UX, mobile interaction design, and mobile phone applications.

Editors and Affiliations

  • CSIR Meraka Institute, Pretoria, South Africa

    Paula Kotzé

  • Department of Computer Science, University of Cape Town, Rondebosch, South Africa

    Gary Marsden

  • Carleton University, Ottawa, Canada

    Gitte Lindgaard

  • Faculty of Science, Department of Computer Science, Nelson Mandela Metropolitan University, Port Elisabeth, South Africa

    Janet Wesson

  • Institute of Research in Informatics of Toulouse (IRIT), University Paul Sabatier, Toulouse Cedex 9, France

    Marco Winckler

Bibliographic Information

Buy it now

Buying options

eBook USD 84.99
Price excludes VAT (USA)
  • Available as PDF
  • Read on any device
  • Instant download
  • Own it forever
Softcover Book USD 109.99
Price excludes VAT (USA)
  • Compact, lightweight edition
  • Dispatched in 3 to 5 business days
  • Free shipping worldwide - see info

Tax calculation will be finalised at checkout

Other ways to access