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  • Conference proceedings
  • © 2011

Serious Games Development and Applications

Second International Conference, SGDA 2011, Lisbon, Portugal, September 19-20, 2011, Proceedings

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Table of contents (13 papers)

  1. Front Matter

  2. Gaze-Dependent Depth-of-Field Effect Rendering in Virtual Environments

    • Radosław Mantiuk, Bartosz Bazyluk, Anna Tomaszewska
    Pages 1-12
  3. Personalized Storytelling for Educational Computer Games

    • Michael D. Kickmeier-Rust, Thomas Augustin, Dietrich Albert
    Pages 13-22
  4. Virtual Location-Based Indoor Guide

    • Tiago Fernandes, João Jacob
    Pages 36-48
  5. Serious Game for Introductory Programming

    • António Coelho, Enrique Kato, João Xavier, Ricardo Gonçalves
    Pages 61-71
  6. Game Design Evaluation Study for Student Integration

    • André Cruz, Armando Sousa, António Coelho
    Pages 72-82
  7. Towards a Serious Game for Portuguese Learning

    • André Silva, Nuno Mamede, Alfredo Ferreira, Jorge Baptista, João Fernandes
    Pages 83-94
  8. Serious Games: Are They Part of the Solution in the Domain of Cognitive Rehabilitation?

    • Artemisa Rocha Dores, Irene Palmares Carvalho, Fernando Barbosa, Isabel Almeida, Sandra Guerreiro, Miguel Leitão et al.
    Pages 95-105
  9. The Use of Integrative Framework to Support the Development of Competences

    • Manuel Fradinho Oliveira, Bjorn Andersen, Joao Pereira, William Seager, Claudia Ribeiro
    Pages 117-128
  10. Ordsall Hall in Manchester: A Creative Game for Heritage Studies

    • Mathias Fuchs, Deborah Leighton
    Pages 139-145
  11. Back Matter

Other Volumes

  1. Serious Games Development and Applications

About this book

This book constitutes the refereed proceedings of the Second International Conference on Serious Games Development and Applications, SGDA 2011, held in Lisbon, Portugal in September 2011.

The 13 revised full papers presented were carefully reviewed and selected for publication. Among the topics addressed are virtual reality, computer assisted learning, computer graphics, tutoring systems, e-learning, e-culture, and guiding systems.

Editors and Affiliations

  • Glasgow School of Art, Digital Design Studio, Glasgow, UK

    Minhua Ma

  • SINTEF Technology and Society, London, UK

    Manuel Fradinho Oliveira

  • Department of Information Systems and Computer Science, IST/Technical University of Lisbon, Lisbon, Portugal

    João Madeiras Pereira

Bibliographic Information

Buy it now

Buying options

eBook USD 54.99
Price excludes VAT (USA)
  • Available as PDF
  • Read on any device
  • Instant download
  • Own it forever
Softcover Book USD 69.99
Price excludes VAT (USA)
  • Compact, lightweight edition
  • Dispatched in 3 to 5 business days
  • Free shipping worldwide - see info

Tax calculation will be finalised at checkout

Other ways to access