Don’t miss it: Get 40% off Education & Linguistics books! Save through November 30, 2018.

Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering

Interactivity, Game Creation, Design, Learning, and Innovation

6th International Conference, ArtsIT 2017, and Second International Conference, DLI 2017, Heraklion, Crete, Greece, October 30–31, 2017, Proceedings

Editors: Brooks, Anthony L., Brooks, Eva, Vidakis, Nikolas (Eds.)

Buy this book

eBook 130,89 €
price for Spain (gross)
  • ISBN 978-3-319-76908-0
  • Digitally watermarked, DRM-free
  • Included format: EPUB, PDF
  • ebooks can be used on all reading devices
  • Immediate eBook download after purchase
Softcover 171,59 €
price for Spain (gross)
  • ISBN 978-3-319-76907-3
  • Free shipping for individuals worldwide
  • Usually dispatched within 3 to 5 business days.
  • The final prices may differ from the prices shown due to specifics of VAT rules
About this book

This book constitutes the proceedings of two conferences: The 6th International Conference on ArtsIT, Interactivity and Game Creation (ArtsIT 2017) and the Second International Conference on Design, Learning and Innovation (DLI 2017). The event was hosted  in Heraklion, Crete, Greece, in October 2017 and attracted 65 submissions from which 50 full papers were selected for publication in this book. The papers represent a forum for the dissemination of cutting-edge research results in the area of arts, design and technology, including open related topics like interactivity and game creation.

Table of contents (46 chapters)

  • Between Artistic Creativity and Documentation: An Experiment on Interaction with an Installation for Music-Making

    Bressan, Federica (et al.)

    Pages 3-12

    Preview Buy Chapter 30,19 €
  • Interactive Artist – Affective Painting in Multimedia Sensor Space

    Brooks, Anthony L.

    Pages 13-21

  • Ideal Spaces Exhibition

    Johansson, Michael (et al.)

    Pages 22-32

  • Walking on 2 Legs: 3D-Structured Method Alignment in Project Management

    Stary, Christian

    Pages 33-42

  • Designing a Lighting Installation Through Virtual Reality Technology - The Brighter Brunnshög Case Study

    Kim, Boa (et al.)

    Pages 43-53

Buy this book

eBook 130,89 €
price for Spain (gross)
  • ISBN 978-3-319-76908-0
  • Digitally watermarked, DRM-free
  • Included format: EPUB, PDF
  • ebooks can be used on all reading devices
  • Immediate eBook download after purchase
Softcover 171,59 €
price for Spain (gross)
  • ISBN 978-3-319-76907-3
  • Free shipping for individuals worldwide
  • Usually dispatched within 3 to 5 business days.
  • The final prices may differ from the prices shown due to specifics of VAT rules
Loading...

Recommended for you

Loading...

Bibliographic Information

Bibliographic Information
Book Title
Interactivity, Game Creation, Design, Learning, and Innovation
Book Subtitle
6th International Conference, ArtsIT 2017, and Second International Conference, DLI 2017, Heraklion, Crete, Greece, October 30–31, 2017, Proceedings
Editors
  • Anthony L. Brooks
  • Eva Brooks
  • Nikolas Vidakis
Series Title
Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering
Series Volume
229
Copyright
2018
Publisher
Springer International Publishing
Copyright Holder
ICST Institute for Computer Sciences, Social Informatics and Telecommunications Engineering
eBook ISBN
978-3-319-76908-0
DOI
10.1007/978-3-319-76908-0
Softcover ISBN
978-3-319-76907-3
Series ISSN
1867-8211
Edition Number
1
Number of Pages
XV, 532
Number of Illustrations
163 b/w illustrations
Topics