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Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering

Interactivity, Game Creation, Design, Learning, and Innovation

5th International Conference, ArtsIT 2016, and First International Conference, DLI 2016, Esbjerg, Denmark, May 2–3, 2016, Proceedings

Editors: Brooks, Anthony, Brooks, Eva (Eds.)

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eBook 41,64 €
price for Spain (gross)
  • ISBN 978-3-319-55834-9
  • Digitally watermarked, DRM-free
  • Included format: PDF, EPUB
  • ebooks can be used on all reading devices
  • Immediate eBook download after purchase
Softcover 52,00 €
price for Spain (gross)
  • ISBN 978-3-319-55833-2
  • Free shipping for individuals worldwide
  • Usually dispatched within 3 to 5 business days.
  • The final prices may differ from the prices shown due to specifics of VAT rules
About this book

This book constitutes the proceedings of two conferences: The 5th International Conference on ArtsIT, Interactivity and Game Creation (ArtsIT 2016) and the First International Conference on Design, Learning and Innovation (DLI 2016). ArtsIT is reflecting trends in the expanding field of digital art, interactive art, and how game creation is considered an art form. The decision was made to augment the title of ArtsIT to be in future known as “The International Conference on Interactivity, Game Creation, Design, Learning, and Innovation”.
The event was hosted in Esbjerg, Denmark in May 2016 and attracted 76 submissions from which 34 full papers were selected for publication in this book. The papers represent a forum for the dissemination of cutting-edge research results in the area of arts, design and technology.

Table of contents (37 chapters)

  • ArtsIT + DLI: Invited Paper

    Brooks, Anthony L.

    Pages 3-11

    Preview Buy Chapter 30,19 €
  • A Tangible Augmented Reality Toy Kit: Interactive Solution for Early Childhood Education

    Zhu, Yujie (et al.)

    Pages 12-19

    Preview Buy Chapter 30,19 €
  • The Farm Game: A Game Designed to Follow Children’s Playing Maturity

    Zidianakis, Emmanouil (et al.)

    Pages 20-28

    Preview Buy Chapter 30,19 €
  • SceneMaker: Creative Technology for Digital StoryTelling

    Akser, Murat (et al.)

    Pages 29-38

    Preview Buy Chapter 30,19 €
  • Structuring Design and Evaluation of an Interactive Installation Through Swarms of Light Rays with Human-Artifact Model

    Erkut, Cumhur (et al.)

    Pages 39-46

    Preview Buy Chapter 30,19 €

Buy this book

eBook 41,64 €
price for Spain (gross)
  • ISBN 978-3-319-55834-9
  • Digitally watermarked, DRM-free
  • Included format: PDF, EPUB
  • ebooks can be used on all reading devices
  • Immediate eBook download after purchase
Softcover 52,00 €
price for Spain (gross)
  • ISBN 978-3-319-55833-2
  • Free shipping for individuals worldwide
  • Usually dispatched within 3 to 5 business days.
  • The final prices may differ from the prices shown due to specifics of VAT rules
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Bibliographic Information

Bibliographic Information
Book Title
Interactivity, Game Creation, Design, Learning, and Innovation
Book Subtitle
5th International Conference, ArtsIT 2016, and First International Conference, DLI 2016, Esbjerg, Denmark, May 2–3, 2016, Proceedings
Editors
  • Anthony Brooks
  • Eva Brooks
Series Title
Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering
Series Volume
196
Copyright
2017
Publisher
Springer International Publishing
Copyright Holder
ICST Institute for Computer Sciences, Social Informatics and Telecommunications Engineering
eBook ISBN
978-3-319-55834-9
DOI
10.1007/978-3-319-55834-9
Softcover ISBN
978-3-319-55833-2
Series ISSN
1867-8211
Edition Number
1
Number of Pages
XIV, 324
Number of Illustrations
122 b/w illustrations
Topics