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Theoretical Computer Science and General Issues

Computers and Games

9th International Conference, CG 2016, Leiden, The Netherlands, June 29 – July 1, 2016, Revised Selected Papers

Editors: Plaat, Aske, Kosters, Walter, van den Herik, Jaap (Eds.)

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eBook 41,64 €
price for Spain (gross)
  • ISBN 978-3-319-50935-8
  • Digitally watermarked, DRM-free
  • Included format: PDF, EPUB
  • ebooks can be used on all reading devices
  • Immediate eBook download after purchase
Softcover 52,00 €
price for Spain (gross)
  • ISBN 978-3-319-50934-1
  • Free shipping for individuals worldwide
  • Usually dispatched within 3 to 5 business days.
  • The final prices may differ from the prices shown due to specifics of VAT rules
About this book

This book constitutes the thoroughly refereed post-conference proceedings of the 9th International Conference on Computers and Games, CG 2016, held in Leiden, The Netherlands,in conjunction with the 19th Computer Olympiad and the 22nd World Computer-Chess Championship.
The 20 papers presented were carefully reviewed and selected of 30 submitted papers. 
The 20 papers cover a wide range of computer games and many different research topics  in four main classes which determined the order of publication: Monte Carlo Tree Search (MCTS) and its enhancements (seven papers), concrete games (seven papers), theoretical aspects and complexity (five papers) and cognition model (one paper). The paper Using Partial Tablebases in Breakthrough by Andrew Isaac and Richard Lorentz received the Best Paper Award.

Table of contents (20 chapters)

  • Using Partial Tablebases in Breakthrough

    Isaac, Andrew (et al.)

    Pages 1-10

    Preview Buy Chapter 30,19 €
  • Using Deep Convolutional Neural Networks in Monte Carlo Tree Search

    Graf, Tobias (et al.)

    Pages 11-21

    Preview Buy Chapter 30,19 €
  • Monte Carlo Approaches to Parameterized Poker Squares

    Neller, Todd W. (et al.)

    Pages 22-33

    Preview Buy Chapter 30,19 €
  • Monte Carlo Tree Search with Robust Exploration

    Imagawa, Takahisa (et al.)

    Pages 34-46

    Preview Buy Chapter 30,19 €
  • Pruning Playouts in Monte-Carlo Tree Search for the Game of Havannah

    Duguépéroux, Joris (et al.)

    Pages 47-57

    Preview Buy Chapter 30,19 €

Buy this book

eBook 41,64 €
price for Spain (gross)
  • ISBN 978-3-319-50935-8
  • Digitally watermarked, DRM-free
  • Included format: PDF, EPUB
  • ebooks can be used on all reading devices
  • Immediate eBook download after purchase
Softcover 52,00 €
price for Spain (gross)
  • ISBN 978-3-319-50934-1
  • Free shipping for individuals worldwide
  • Usually dispatched within 3 to 5 business days.
  • The final prices may differ from the prices shown due to specifics of VAT rules
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Bibliographic Information

Bibliographic Information
Book Title
Computers and Games
Book Subtitle
9th International Conference, CG 2016, Leiden, The Netherlands, June 29 – July 1, 2016, Revised Selected Papers
Editors
  • Aske Plaat
  • Walter Kosters
  • Jaap van den Herik
Series Title
Theoretical Computer Science and General Issues
Series Volume
10068
Copyright
2016
Publisher
Springer International Publishing
Copyright Holder
Springer International Publishing AG
eBook ISBN
978-3-319-50935-8
DOI
10.1007/978-3-319-50935-8
Softcover ISBN
978-3-319-50934-1
Edition Number
1
Number of Pages
XX, 225
Number of Illustrations
68 b/w illustrations
Topics