Editors:
- Includes supplementary material: sn.pub/extras
Part of the book series: Communications in Computer and Information Science (CCIS, volume 614)
Conference series link(s): CGW: Workshop on Computer Games, GIGA: International Workshop on General Intelligence in Game-Playing Agents
Conference proceedings info: CGW 2015, GIGA 2015.
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Table of contents (12 papers)
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Front Matter
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Computer Games Workshop 2015
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Front Matter
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General Intelligence in Game-Playing Agents 2015
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Front Matter
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Back Matter
About this book
The 12 revised full papers presented were carefully reviewed and selected from 27 submissions. The papers address all aspects of artificial intelligence and computer game playing. They discuss topics such as Monte-Carlo methods; heuristic search; board games; card games; video games; perfect and imperfect information games; puzzles and single player games; multi-player games; combinatorial game theory; applications; computational creativity; computational game theory; evaluation and analysis; game design; knowledge representation; machine learning; multi-agent systems; opponent modeling; planning; reasoning; search.
Editors and Affiliations
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Université Paris-Dauphine, Paris, France
Tristan Cazenave
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Maastricht University, Maastricht, The Netherlands
Mark H.M. Winands
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Universität Bremen, Bremen, Germany
Stefan Edelkamp
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Reykjavik University, Reykjavik, Iceland
Stephan Schiffel
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The University of New South Wales, Sydney, Australia
Michael Thielscher
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New York University, Brooklyn, USA
Julian Togelius
Bibliographic Information
Book Title: Computer Games
Book Subtitle: Fourth Workshop on Computer Games, CGW 2015, and the Fourth Workshop on General Intelligence in Game-Playing Agents, GIGA 2015, Held in Conjunction with the 24th International Conference on Artificial Intelligence, IJCAI 2015, Buenos Aires, Argentina, July 26-27, 2015, Revised Selected Papers
Editors: Tristan Cazenave, Mark H.M. Winands, Stefan Edelkamp, Stephan Schiffel, Michael Thielscher, Julian Togelius
Series Title: Communications in Computer and Information Science
DOI: https://doi.org/10.1007/978-3-319-39402-2
Publisher: Springer Cham
eBook Packages: Computer Science, Computer Science (R0)
Copyright Information: Springer International Publishing Switzerland 2016
Softcover ISBN: 978-3-319-39401-5Published: 12 May 2016
eBook ISBN: 978-3-319-39402-2Published: 11 May 2016
Series ISSN: 1865-0929
Series E-ISSN: 1865-0937
Edition Number: 1
Number of Pages: XII, 179
Number of Illustrations: 51 b/w illustrations
Topics: Artificial Intelligence, Personal Computing, Mathematics of Computing, Theory of Computation