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Information Systems and Applications, incl. Internet/Web, and HCI

Games and Learning Alliance

8th International Conference, GALA 2019, Athens, Greece, November 27–29, 2019, Proceedings

Editors: Liapis, A., Yannakakis, G.N., Gentile, M., Ninaus, M. (Eds.)

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eBook 63,06 €
price for Spain (gross)
valid through December 14, 2019
  • ISBN 978-3-030-34350-7
  • Digitally watermarked, DRM-free
  • Included format: EPUB, PDF
  • ebooks can be used on all reading devices
  • Immediate eBook download after purchase
Softcover 76,95 €
price for Spain (gross)
  • ISBN 978-3-030-34349-1
  • Free shipping for individuals worldwide
  • Usually dispatched within 3 to 5 business days.
  • The final prices may differ from the prices shown due to specifics of VAT rules
About this book

This book constitutes the refereed proceedings of the 8th International Conference on Games and Learning Alliance, GALA 2019, held in Athens, Greece, in November 2019.

The 38 regular papers presented together with 19 poster papers were carefully reviewed and selected from 76 submissions. The papers cover the following topics: serious game design and pedagogical foundations; AI and technology for SG; gamification; applications and case studies; and posters.

The chapter "Cyber Chronix, Participatory Research Approach to Develop and Evaluate a Storytelling Game on Personal Data Protection Rights and Privacy Risks" is available open access under a CC BY 4.0 license at link.springer.com.

Table of contents (57 chapters)

Table of contents (57 chapters)
  • Using Ludo-Narrative Dissonance in Grand Theft Auto IV as Pedagogical Tool for Ethical Analysis

    Pages 3-12

    Kampmann Walther, Bo

  • A Participatory Approach to Redesigning Games for Educational Purposes

    Pages 13-23

    Savvani, Stamatia (et al.)

  • Requirements Analysis of a Serious Game for Deaf Players

    Pages 24-31

    Zoë, Platt-Young (et al.)

  • Debriefing and Knowledge Processing an Empirical Study About Game-Based Learning for Computer Education

    Pages 32-41

    Plumettaz-Sieber, Maud (et al.)

  • Designing a 2D Platform Game with Mathematics Curriculum

    Pages 42-51

    Garneli, Varvara (et al.)

Buy this book

eBook 63,06 €
price for Spain (gross)
valid through December 14, 2019
  • ISBN 978-3-030-34350-7
  • Digitally watermarked, DRM-free
  • Included format: EPUB, PDF
  • ebooks can be used on all reading devices
  • Immediate eBook download after purchase
Softcover 76,95 €
price for Spain (gross)
  • ISBN 978-3-030-34349-1
  • Free shipping for individuals worldwide
  • Usually dispatched within 3 to 5 business days.
  • The final prices may differ from the prices shown due to specifics of VAT rules
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Bibliographic Information

Bibliographic Information
Book Title
Games and Learning Alliance
Book Subtitle
8th International Conference, GALA 2019, Athens, Greece, November 27–29, 2019, Proceedings
Editors
  • Antonios Liapis
  • Georgios N. Yannakakis
  • Manuel Gentile
  • Manuel Ninaus
Series Title
Information Systems and Applications, incl. Internet/Web, and HCI
Series Volume
11899
Copyright
2019
Publisher
Springer International Publishing
Copyright Holder
Springer Nature Switzerland AG
eBook ISBN
978-3-030-34350-7
DOI
10.1007/978-3-030-34350-7
Softcover ISBN
978-3-030-34349-1
Edition Number
1
Number of Pages
XVI, 607
Number of Illustrations
30 b/w illustrations, 157 illustrations in colour
Topics