Undergraduate Topics in Computer Science

Advanced Guide to Python 3 Programming

Authors: Hunt, John

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  • Takes each subject from an introduction to an advanced level
  • Provides coverage of a wide range of graphic related topics including computer art, Graphical User Interfaces and games
  • Presents an extensive coverage of concurrency and parallelism in Python including AsyncIO and Reactive programming
  • All code examples and exercise solutions are provided in a GitHub repository
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eBook 44,02 €
price for Spain (gross)
  • ISBN 978-3-030-25943-3
  • Digitally watermarked, DRM-free
  • Included format: EPUB, PDF
  • ebooks can be used on all reading devices
  • Immediate eBook download after purchase
Softcover 57,19 €
price for Spain (gross)
  • ISBN 978-3-030-25942-6
  • Free shipping for individuals worldwide
  • Usually dispatched within 3 to 5 business days.
  • The final prices may differ from the prices shown due to specifics of VAT rules
About this Textbook

Advanced Guide to Python 3 Programming delves deeply into a host of subjects that you need to understand if you are to develop sophisticated real-world programs. Each topic is preceded by an introduction followed by more advanced topics, along with numerous examples, that take you to an advanced level.

There are nine different sections within the book covering Computer Graphics
(including GUIs), Games, Testing, File Input and Output, Databases Access, Logging, Concurrency and Parallelism, Reactive programming, and Networking. Each section is self-contained and can either be read on its own or as part of the book as a whole.

This book is aimed at the those who have learnt the basics of the Python 3 language
but want to delve deeper into Python’s eco system of additional libraries and modules,
to explore concurrency and parallelism, to create impressive looking graphical interfaces, to work with databases and files and to provide professional logging facilities.

About the authors

John Hunt is a technology trainer, consultant, mentor and author who has 35 years experience within the computing industry. He has worked extensively in Object Oriented and Functional technologies using language from Java through C# to Scala and of course Python. John was first involved with Python while working with a FinTech company in 2010. Since then he has been involved in numerous Python projects and has worked with a number of companies helping to develop their Python skills.

Table of contents (41 chapters)

Table of contents (41 chapters)

Buy this book

eBook 44,02 €
price for Spain (gross)
  • ISBN 978-3-030-25943-3
  • Digitally watermarked, DRM-free
  • Included format: EPUB, PDF
  • ebooks can be used on all reading devices
  • Immediate eBook download after purchase
Softcover 57,19 €
price for Spain (gross)
  • ISBN 978-3-030-25942-6
  • Free shipping for individuals worldwide
  • Usually dispatched within 3 to 5 business days.
  • The final prices may differ from the prices shown due to specifics of VAT rules
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Bibliographic Information

Bibliographic Information
Book Title
Advanced Guide to Python 3 Programming
Authors
Series Title
Undergraduate Topics in Computer Science
Copyright
2019
Publisher
Springer International Publishing
Copyright Holder
Springer Nature Switzerland AG
eBook ISBN
978-3-030-25943-3
DOI
10.1007/978-3-030-25943-3
Softcover ISBN
978-3-030-25942-6
Series ISSN
1863-7310
Edition Number
1
Number of Pages
XXVI, 497
Number of Illustrations
487 b/w illustrations, 162 illustrations in colour
Topics