Skip to main content
  • Book
  • © 2020

Computational Geometry, Topology and Physics of Digital Images with Applications

Shape Complexes, Optical Vortex Nerves and Proximities

Authors:

  • Offers a clear introduction to the computational topology of digital images
  • Focuses on the application of computational topology in the shape analysis of visual scenes
  • Presents applications of computation topology in a variety of visual contexts and sample solutions to problems with Mathematica and Matlab

Part of the book series: Intelligent Systems Reference Library (ISRL, volume 162)

Buy it now

Buying options

eBook USD 149.00
Price excludes VAT (USA)
  • Available as EPUB and PDF
  • Read on any device
  • Instant download
  • Own it forever
Softcover Book USD 199.99
Price excludes VAT (USA)
  • Compact, lightweight edition
  • Dispatched in 3 to 5 business days
  • Free shipping worldwide - see info
Hardcover Book USD 199.99
Price excludes VAT (USA)
  • Durable hardcover edition
  • Dispatched in 3 to 5 business days
  • Free shipping worldwide - see info

Tax calculation will be finalised at checkout

Other ways to access

This is a preview of subscription content, log in via an institution to check for access.

Table of contents (8 chapters)

  1. Front Matter

    Pages i-xxv
  2. What Nerve Complexes Tell Us About Image Shapes

    • James F. Peters
    Pages 185-221
  3. Surface Shapes and Their Proximities

    • James F. Peters
    Pages 223-269
  4. Leader Clusters and Shape Classes

    • James F. Peters
    Pages 271-300
  5. Back Matter

    Pages 383-440

About this book

This book discusses the computational geometry, topology and physics of digital images and video frame sequences. This trio of computational approaches encompasses the study of shape complexes, optical vortex nerves and proximities embedded in triangulated video frames and single images, while computational geometry focuses on the geometric structures that infuse triangulated visual scenes.

The book first addresses the topology of cellular complexes to provide a basis for an introductory study of the computational topology of visual scenes, exploring the fabric, shapes and structures typically found in visual scenes. The book then examines the inherent geometry and topology of visual scenes, and the fine structure of light and light caustics of visual scenes, which bring into play catastrophe theory and the appearance of light caustic folds and cusps. Following on from this, the book introduces optical vortex nerves in triangulated digital images. In this context, computationalphysics is synonymous with the study of the fine structure of light choreographed in video frames. This choreography appears as a sequence of snapshots of light reflected and refracted from surface shapes, providing a solid foundation for detecting, analyzing and classifying visual scene shapes.

Reviews

“The book is presented in a very accessible fashion. … The book is suitable for graduate students and researchers interested in computational geometry and computer vision. Moreover, it can be used as a professional reference.” (Krzysztof Gdawiec, zbMATH 1437.68005, 2020)

Authors and Affiliations

  • Department of Electrical and Computer Engineering, Engineering and Information Technology Complex, University of Manitoba, Winnipeg, Canada

    James F. Peters

Bibliographic Information

Buy it now

Buying options

eBook USD 149.00
Price excludes VAT (USA)
  • Available as EPUB and PDF
  • Read on any device
  • Instant download
  • Own it forever
Softcover Book USD 199.99
Price excludes VAT (USA)
  • Compact, lightweight edition
  • Dispatched in 3 to 5 business days
  • Free shipping worldwide - see info
Hardcover Book USD 199.99
Price excludes VAT (USA)
  • Durable hardcover edition
  • Dispatched in 3 to 5 business days
  • Free shipping worldwide - see info

Tax calculation will be finalised at checkout

Other ways to access