Guide to Teaching Puzzle-based Learning
Authors: Meyer, E.F., Falkner, N., Sooriamurthi, R., Michalewicz, Z.
Free Preview- Presents a range of general problem-solving strategies that transcend disciplines
- Highlights the importance of introspection and the value of meta-level reasoning in the problem-solving process
- Examines the development of the student in terms of their understanding of knowledge and epistemological progress
Buy this book
- About this Textbook
-
This book provides insights drawn from the authors’ extensive experience in teaching Puzzle-based Learning. Practical advice is provided for teachers and lecturers evaluating a range of different formats for varying class sizes. Features: suggests numerous entertaining puzzles designed to motivate students to think about framing and solving unstructured problems; discusses models for student engagement, setting up puzzle clubs, hosting a puzzle competition, and warm-up activities; presents an overview of effective teaching approaches used in Puzzle-based Learning, covering a variety of class activities, assignment settings and assessment strategies; examines the issues involved in framing a problem and reviews a range of problem-solving strategies; contains tips for teachers and notes on common student pitfalls throughout the text; provides a collection of puzzle sets for use during a Puzzle-based Learning event, including puzzles that require probabilistic reasoning, and logic and geometry puzzles.
- About the authors
-
Dr. Edwin F. Meyer is an Associate Professor and Chair of the Department of Physics and Astronomy at Baldwin Wallace University, Berea, OH, USA.
Dr. Nickolas Falkner is a Senior Lecturer and Associate Dean of Information Technology in the School of Computer Science at the University of Adelaide, Australia.
Dr. Raja Sooriamurthi is an Associate Teaching Professor in the Information Systems Program at Carnegie Mellon University, Pittsburgh, PA, USA.
Dr. Zbigniew Michalewicz is an Emeritus Professor of the School of Computer Science at the University of Adelaide, Australia. He also holds Professor positions at the Institute of Computer Science, Polish Academy of Sciences and at the Polish-Japanese Institute of Information Technology.
- Reviews
-
From the book reviews:
“The book’s approach is to present many problems, and for each one, discuss how to present it to students and how to help them learn in the course of working on it. … this book does a very nice job of bringing together an impressive collection of puzzles and presenting them to teachers in a manner that supports their use in an undergraduate classroom.” (S. L. Tanimoto, Computing Reviews, November, 2014)
- Table of contents (15 chapters)
-
-
Motivation
Pages 3-12
-
Getting Started
Pages 13-20
-
Icebreakers
Pages 21-35
-
Effective Teaching Approaches
Pages 37-63
-
Understand the Problem
Pages 69-94
-
Table of contents (15 chapters)
- Download Sample pages 2 PDF (237.2 KB)
- Download Table of contents PDF (105.4 KB)
Buy this book

Services for this Book
Recommended for you

Bibliographic Information
- Bibliographic Information
-
- Book Title
- Guide to Teaching Puzzle-based Learning
- Authors
-
- Edwin F. Meyer
- Nickolas Falkner
- Raja Sooriamurthi
- Zbigniew Michalewicz
- Series Title
- Undergraduate Topics in Computer Science
- Copyright
- 2014
- Publisher
- Springer-Verlag London
- Copyright Holder
- Springer-Verlag London
- eBook ISBN
- 978-1-4471-6476-0
- DOI
- 10.1007/978-1-4471-6476-0
- Softcover ISBN
- 978-1-4471-6475-3
- Series ISSN
- 1863-7310
- Edition Number
- 1
- Number of Pages
- XVI, 345
- Number of Illustrations
- 98 b/w illustrations, 19 illustrations in colour
- Topics