
Overview
Part of the book series: Lecture Notes in Computer Science (LNCS, volume 12199)
Part of the book sub series: Information Systems and Applications, incl. Internet/Web, and HCI (LNISA)
Included in the following conference series:
Conference proceedings info: HCII 2020.
Access this book
Tax calculation will be finalised at checkout
Other ways to access
About this book
This two-volume set LNCS 12198 and 12199 constitutes the thoroughly refereed proceedings of the 11th International Conference on Digital Human Modeling and Applications in Health, Safety, Ergonomics and Risk Management, DHM 2020, which was supposed to be held as part of the 22st HCI International Conference, HCII 2020, in Copenhagen, Denmark, in July 2020. The conference was held virtually due to the COVID-19 pandemic.
A total of 1439 papers and 238 posters have been carefully reviewed and accepted for publication in HCII 2020.
DHM 2020 includes a total of 77 papers; they were organized in topical sections named:
Part I, Posture, Motion and Health: Posture and motion modelling in design; ergonomics and occupational health; applications for exercising, physical therapy and rehabilitation; health services; DHM for aging support.Part II, Human Communication, Organization and Work: Modelling human communication; modelling work, collaboration and the human environment; addressing ethical and societal challenges; new research issues and approaches in digital human modelling.
Similar content being viewed by others
Keywords
Table of contents (31 papers)
-
Modelling Human Communication
-
Modelling Work, Collaboration and the Human Environment
-
Addressing Ethical and Societal Challenges
Other volumes
-
Human-Computer Interaction. Design and User Experience
-
Human-Computer Interaction. Multimodal and Natural Interaction
-
Human-Computer Interaction. Human Values and Quality of Life
-
Human Interface and the Management of Information. Designing Information
-
Human Interface and the Management of Information. Interacting with Information
-
Engineering Psychology and Cognitive Ergonomics. Mental Workload, Human Physiology, and Human Energy
-
Engineering Psychology and Cognitive Ergonomics. Cognition and Design
-
Universal Access in Human-Computer Interaction. Design Approaches and Supporting Technologies
-
Universal Access in Human-Computer Interaction. Applications and Practice
-
Virtual, Augmented and Mixed Reality. Design and Interaction
-
Virtual, Augmented and Mixed Reality. Industrial and Everyday Life Applications
-
Cross-Cultural Design. User Experience of Products, Services, and Intelligent Environments
-
Cross-Cultural Design. Applications in Health, Learning, Communication, and Creativity
-
Social Computing and Social Media. Design, Ethics, User Behavior, and Social Network Analysis
-
Social Computing and Social Media. Participation, User Experience, Consumer Experience, and Applications of Social Computing
-
Augmented Cognition. Theoretical and Technological Approaches
-
Augmented Cognition. Human Cognition and Behavior
-
Digital Human Modeling and Applications in Health, Safety, Ergonomics and Risk Management. Posture, Motion and Health
-
Digital Human Modeling and Applications in Health, Safety, Ergonomics and Risk Management. Human Communication, Organization and Work
-
Design, User Experience, and Usability. Interaction Design
-
Design, User Experience, and Usability. Design for Contemporary Interactive Environments
-
Design, User Experience, and Usability. Case Studies in Public and Personal Interactive Systems
-
Distributed, Ambient and Pervasive Interactions
-
HCI in Business, Government and Organizations
-
Learning and Collaboration Technologies. Designing, Developing and Deploying Learning Experiences
-
Learning and Collaboration Technologies. Human and Technology Ecosystems
-
Human Aspects of IT for the Aged Population. Technologies, Design and User Experience
-
Human Aspects of IT for the Aged Population. Healthy and Active Aging
-
Human Aspects of IT for the Aged Population. Technology and Society
-
HCI for Cybersecurity, Privacy and Trust
-
HCI in Games
-
HCI in Mobility, Transport, and Automotive Systems. Automated Driving and In-Vehicle Experience Design
-
HCI in Mobility, Transport, and Automotive Systems. Driving Behavior, Urban and Smart Mobility
-
Adaptive Instructional Systems
-
Culture and Computing
-
Design, Operation and Evaluation of Mobile Communications
-
Artificial Intelligence in HCI
-
HCI International 2020 - Posters
-
HCI International 2020 - Posters
-
HCI International 2020 - Posters
-
HCI International 2020 - Late Breaking Papers: User Experience Design and Case Studies
-
HCI International 2020 - Late Breaking Papers: Multimodality and Intelligence
-
HCI International 2020 – Late Breaking Papers: Cognition, Learning and Games
-
HCI International 2020 – Late Breaking Papers: Universal Access and Inclusive Design
-
HCI International 2020 – Late Breaking Papers: Interaction, Knowledge and Social Media
-
HCI International 2020 – Late Breaking Papers: Virtual and Augmented Reality
-
HCI International 2020 – Late Breaking Papers: Digital Human Modeling and Ergonomics, Mobility and Intelligent Environments
-
HCI International 2020 – Late Breaking Posters
-
HCI International 2020 – Late Breaking Posters
Editors and Affiliations
Bibliographic Information
Book Title: Digital Human Modeling and Applications in Health, Safety, Ergonomics and Risk Management. Human Communication, Organization and Work
Book Subtitle: 11th International Conference, DHM 2020, Held as Part of the 22nd HCI International Conference, HCII 2020, Copenhagen, Denmark, July 19–24, 2020, Proceedings, Part II
Editors: Vincent G. Duffy
Series Title: Lecture Notes in Computer Science
DOI: https://doi.org/10.1007/978-3-030-49907-5
Publisher: Springer Cham
eBook Packages: Computer Science, Computer Science (R0)
Copyright Information: Springer Nature Switzerland AG 2020
Softcover ISBN: 978-3-030-49906-8Published: 07 June 2020
eBook ISBN: 978-3-030-49907-5Published: 10 July 2020
Series ISSN: 0302-9743
Series E-ISSN: 1611-3349
Edition Number: 1
Number of Pages: XXV, 441
Number of Illustrations: 34 b/w illustrations, 141 illustrations in colour
Topics: User Interfaces and Human Computer Interaction, e-Commerce/e-business, Computer Imaging, Vision, Pattern Recognition and Graphics, Artificial Intelligence, Computer Communication Networks, Special Purpose and Application-Based Systems