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Engineering - Signals & Communication | Quality and User Experience

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Quality and User Experience

Quality and User Experience

Editors-in-Chief: S. Moeller; K. De Moor

ISSN: 2366-0139 (print version)
ISSN: 2366-0147 (electronic version)

Journal no. 41233

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Presents research on human experience and perception of quality in digital media, Information Communications Technology (ICT) products and more

  • Presents research on human experience and digital media
  • Explores human-centered and technology-centered approaches
  • Examines a range of perspectives on quality of experience

This journal presents research on human experience and quality perception of digital media, telecommunication and Information Communications Technology (ICT) and interactive services. Covers quality of experience, UX, usability, human-centered design and more.

Related subjects » Behavioral Sciences - Cognitive Psychology - HCI - Signals & Communication - Social Sciences

Abstracted/Indexed in 

Google Scholar, EBSCO Discovery Service, Institute of Scientific and Technical Information of China, Japanese Science and Technology Agency (JST), Naver, OCLC WorldCat Discovery Service, ProQuest-ExLibris Primo, ProQuest-ExLibris Summon

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For authors and editors

  • Aims and Scope

    Aims and Scope

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    This journal encompasses the human experience and quality perception of digital media, telecommunication and ICT products, and interactive services. Example applications include mobile and pervasive applications, augmented and virtual reality, gaming, video conferencing, telepresence, and video-on-demand. An example goal would be to develop a new metric based on subjective or objective analysis. Tactics can be human centered (to characterize user perceptions) or technology centered (to guide product development).
    This journal encourages knowledge integration by bringing together a variety of disciplinary perspectives on experience quality. These disciplines include quality of experience (QoE), user experience (UX), quality management, usability engineering, human-centered design, cognitive processes, subjective audio & video quality assessment, and human-computer interaction.
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  • Instructions for Authors

    Instructions for Authors

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  • Special Issue Call for Papers (pdf, 319 ...

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