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Serious Games Development and Applications

Third International Conference, SGDA 2012, Bremen, Germany, September 26-29, 2012, Proceedings

  • Conference proceedings
  • © 2012

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  • Fast-track conference proceedings
  • State-of-the-art research
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Part of the book series: Lecture Notes in Computer Science (LNCS, volume 7528)

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Conference proceedings info: SGDA 2012.

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Table of contents (22 papers)

Other volumes

  1. Serious Games Development and Applications

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About this book

This book constitutes the refereed proceedings of the 3rd International Conference on Serious Games Development and Applications, SGDA 2012, held in Bremen, Germany in September 2012. The 22 revised full papers presented were carefully reviewed and selected from numerous submissions. The papers cover various topics on serious games including engineering, education, health care, military applications, game design, game study, game theories, virtual reality, 3D visualisation and medical applications of games technology.

Editors and Affiliations

  • Glasgow School of Art, Digital Design Studio, Glasgow, UK

    Minhua Ma

  • Sintef Technology and Society, Industrial Management, Sintef, Trondheim, Norway

    Manuel Fradinho Oliveira

  • Bremen Institute for Production and Logistics, University of Bremen, Bremen, Germany

    Jannicke Baalsrud Hauge, Heiko Duin, Klaus-Dieter Thoben

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