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Digital Anatomy

Applications of Virtual, Mixed and Augmented Reality

  • Book
  • © 2021

Overview

  • The First Book on Digital Anatomy written in close cooperation between Physicians, Anatomists, and Computer Scientists,
  • Addresses the application of Extended Reality explicitly to Surgical and Clinical Practice through Training and Teaching,
  • Clarifies the classical approaches with the advantages brought by VR, AR, and MR;
  • Showcases recent VR, AR, and MR systems, techniques, and methods for digital anatomy.

Part of the book series: Human–Computer Interaction Series (HCIS)

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Table of contents (19 chapters)

Keywords

About this book

This book offers readers fresh insights on applying Extended Reality to Digital Anatomy, a novel emerging discipline. Indeed, the way professors teach anatomy in classrooms is changing rapidly as novel technology-based approaches become ever more accessible. Recent studies show that Virtual (VR), Augmented (AR), and Mixed-Reality (MR) can improve both retention and learning outcomes. 


Readers will find relevant tutorials about three-dimensional reconstruction techniques to perform virtual dissections. Several chapters serve as practical manuals for students and trainers in anatomy to refresh or develop their Digital Anatomy skills. We developed this book as a support tool for collaborative efforts around Digital Anatomy, especially in distance learning, international and interdisciplinary contexts. We aim to leverage source material in this book to support new Digital Anatomy courses and syllabi in interdepartmental, interdisciplinary collaborations. 


Digital Anatomy – Applications of Virtual, Mixed and Augmented Reality provides a valuable tool to foster cross-disciplinary dialogues between anatomists, surgeons, radiologists, clinicians, computer scientists, course designers, and industry practitioners. It is the result of a multidisciplinary exercise and will undoubtedly catalyze new specialties and collaborative Master and Doctoral level courses world-wide. In this perspective, the UNESCO Chair in digital anatomy was created at the Paris Descartes University in 2015 (www.anatomieunesco.org). It aims to federate the education of anatomy around university partners from all over the world, wishing to use these new 3D modeling techniques of the human body.



Editors and Affiliations

  • Paris Descartes University, Paris, France

    Jean-François Uhl

  • INESC-ID Lisboa, Instituto Superior Técnico, Universidade de Lisboa, Lisbon, Portugal

    Joaquim Jorge

  • INESC-ID Lisboa, Instituto Superior Técnico, Universidade de Lisboa, Lisbon, Portugal

    Daniel Simões Lopes

  • Department of Informatics, University of Madeira, Funchal, Portugal

    Pedro F. Campos

Bibliographic Information

  • Book Title: Digital Anatomy

  • Book Subtitle: Applications of Virtual, Mixed and Augmented Reality

  • Editors: Jean-François Uhl, Joaquim Jorge, Daniel Simões Lopes, Pedro F. Campos

  • Series Title: Human–Computer Interaction Series

  • DOI: https://doi.org/10.1007/978-3-030-61905-3

  • Publisher: Springer Cham

  • eBook Packages: Computer Science, Computer Science (R0)

  • Copyright Information: The Editor(s) (if applicable) and The Author(s), under exclusive license to Springer Nature Switzerland AG 2021

  • Hardcover ISBN: 978-3-030-61904-6Published: 15 May 2021

  • Softcover ISBN: 978-3-030-61907-7Published: 15 May 2022

  • eBook ISBN: 978-3-030-61905-3Published: 14 May 2021

  • Series ISSN: 1571-5035

  • Series E-ISSN: 2524-4477

  • Edition Number: 1

  • Number of Pages: XIV, 385

  • Number of Illustrations: 16 b/w illustrations, 202 illustrations in colour

  • Topics: User Interfaces and Human Computer Interaction, Anatomy, Simulation and Modeling, Computer Graphics, General Surgery

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