Overview
- Study in the field of technical sciences
- Wearable and pervasive computing
- Serious games for rehabilitation
Part of the book series: Advanced Studies Mobile Research Center Bremen (ASMRC)
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Table of contents (9 chapters)
Keywords
About this book
Editors and Affiliations
About the editors
Dr. Peter Knackfuß is consultant for network technology and industry and public bodies while performing research and development projects.
Bibliographic Information
Book Title: Clinical Rehabilitation Experience Utilizing Serious Games
Book Subtitle: Rehabilitation Technology and a Technical Concept for Health Data Collection
Editors: Michael Lawo, Peter Knackfuß
Series Title: Advanced Studies Mobile Research Center Bremen
DOI: https://doi.org/10.1007/978-3-658-21957-4
Publisher: Springer Vieweg Wiesbaden
eBook Packages: Computer Science, Computer Science (R0)
Copyright Information: Springer Fachmedien Wiesbaden GmbH, part of Springer Nature 2018
Softcover ISBN: 978-3-658-21956-7Published: 14 May 2018
eBook ISBN: 978-3-658-21957-4Published: 02 May 2018
Series ISSN: 2698-3761
Series E-ISSN: 2698-377X
Edition Number: 1
Number of Pages: VII, 241
Number of Illustrations: 60 b/w illustrations, 12 illustrations in colour
Topics: Artificial Intelligence, Computer Imaging, Vision, Pattern Recognition and Graphics, Mathematics of Computing