Overview
- Explains how virtual environments can learn from computer games
- Provides a framework to interact with digital historical content
- Defines culture so virtual heritage projects can be evaluated
Part of the book series: Human–Computer Interaction Series (HCIS)
Access this book
Tax calculation will be finalised at checkout
Other ways to access
Table of contents (9 chapters)
Keywords
About this book
This second edition builds on and updates the first edition with new game discussions, surveys, design frameworks, and theories on how cultural heritage could be experienced in digital worlds, via museums, mobile phones, or the Metaverse. Recent games and learning environments are reviewed, with provocative discussion of new and emerging promises and challenges.
Authors and Affiliations
About the author
Erik Champion is currently an Enterprise Fellow at the University of South Australia, an Honorary Professor at the Australian National University, an Honorary Research Fellow at the University of Western Australia, and Emeritus Professor at Curtin University. He was Curtin’s first UNESCO Chair, in Cultural Heritage and Visualisation, and has degrees in architecture, engineering and philosophy, but has also studied in the humanities, in art history, human-computer interaction, and education. He has worked in New Zealand, Japan, the United Kingdom, Denmark, and Australia.
Bibliographic Information
Book Title: Playing with the Past: Into the Future
Authors: Erik Champion
Series Title: Human–Computer Interaction Series
DOI: https://doi.org/10.1007/978-3-031-10932-4
Publisher: Springer Cham
eBook Packages: Computer Science, Computer Science (R0)
Copyright Information: The Editor(s) (if applicable) and The Author(s), under exclusive license to Springer Nature Switzerland AG 2022
Hardcover ISBN: 978-3-031-10931-7Published: 02 January 2023
Softcover ISBN: 978-3-031-10934-8Published: 03 January 2024
eBook ISBN: 978-3-031-10932-4Published: 01 January 2023
Series ISSN: 1571-5035
Series E-ISSN: 2524-4477
Edition Number: 2
Number of Pages: XXV, 226
Number of Illustrations: 9 b/w illustrations, 45 illustrations in colour
Topics: User Interfaces and Human Computer Interaction, Computer Appl. in Arts and Humanities, Media Design, Multimedia Information Systems, Computer-Aided Engineering (CAD, CAE) and Design